- Joined
- Apr 5, 2018
- Messages
- 116
On This is Skill this is not work, but on four other skills this work. This is don't work, dummy don't use skill.
RootsUltimateAoE
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Oplątające Korzenie
Actions
Set PointSkill = (Target point of ability being cast)
Set UntGroupSkill = (Units within 350.00 of PointSkill matching (((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True))
Custom script: call RemoveLocation (udg_PointSkill)
Unit Group - Pick every unit in UntGroupSkill and do (Actions)
Loop - Actions
Set PointSkill = (Position of (Picked unit))
Unit - Create 1 Dummy for (Owner of (Casting unit)) at PointSkill facing 0.00 degrees
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Unit - Make (Last created unit) Explode on death
Unit - Add Oplatające Korzenie (CODE) to (Last created unit)
Unit - Set level of Oplatające Korzenie (CODE) for (Last created unit) to (Level of Oplątające Korzenie for (Casting unit))
Unit - Order (Last created unit) to Night Elf Keeper Of The Grove - Entangling Roots (Picked unit)
Custom script: call RemoveLocation (udg_PointSkill)
Custom script: call DestroyGroup (udg_UntGroupSkill)
THIS IS WORK:
HolyLightAoE
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Święty Blask
Actions
Set PointSkill = (Target point of ability being cast)
Set UntGroupSkill = (Units within 150.00 of PointSkill matching (((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True))
Custom script: call RemoveLocation (udg_PointSkill)
Unit Group - Pick every unit in UntGroupSkill and do (Actions)
Loop - Actions
Set PointSkill = (Position of (Picked unit))
Unit - Create 1 Dummy 2 for (Owner of (Casting unit)) at PointSkill facing 0.00 degrees
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Unit - Make (Last created unit) Explode on death
Unit - Add Święty Blask (CODE) to (Last created unit)
Unit - Set level of Święty Blask (CODE) for (Last created unit) to (Level of Święty Blask for (Casting unit))
Unit - Order (Last created unit) to Human Paladin - Holy Light (Picked unit)
Custom script: call RemoveLocation (udg_PointSkill)
Custom script: call DestroyGroup (udg_UntGroupSkill)
AND 3 OTHERS:
StrikeAoE
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Uderzenie Gniewu
Actions
Set PointSkill = (Target point of ability being cast)
Set UntGroupSkill = (Units within 200.00 of PointSkill matching (((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True))
Custom script: call RemoveLocation (udg_PointSkill)
Unit Group - Pick every unit in UntGroupSkill and do (Actions)
Loop - Actions
Set PointSkill = (Position of (Picked unit))
Unit - Create 1 Dummy for (Owner of (Casting unit)) at PointSkill facing 0.00 degrees
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Unit - Make (Last created unit) Explode on death
Unit - Add Uderzenie Gniewu (CODE) to (Last created unit)
Unit - Set level of Uderzenie Gniewu (CODE) for (Last created unit) to (Level of Uderzenie Gniewu for (Casting unit))
Unit - Order (Last created unit) to Human Mountain King - Storm Bolt (Picked unit)
Custom script: call RemoveLocation (udg_PointSkill)
Custom script: call DestroyGroup (udg_UntGroupSkill)
AoECripple
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Masowe Okaleczenie
Actions
Set PointSkill = (Target point of ability being cast)
Set UntGroupSkill = (Units within 200.00 of PointSkill matching (((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True))
Custom script: call RemoveLocation (udg_PointSkill)
Unit Group - Pick every unit in UntGroupSkill and do (Actions)
Loop - Actions
Set PointSkill = (Position of (Picked unit))
Unit - Create 1 Dummy for (Owner of (Casting unit)) at PointSkill facing 0.00 degrees
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Unit - Make (Last created unit) Explode on death
Unit - Add Masowe Okaleczenie (CODE) to (Last created unit)
Unit - Set level of Masowe Okaleczenie (CODE) for (Last created unit) to (Level of Masowe Okaleczenie for (Casting unit))
Unit - Order (Last created unit) to Undead Necromancer - Cripple (Picked unit)
Custom script: call RemoveLocation (udg_PointSkill)
Custom script: call DestroyGroup (udg_UntGroupSkill)
AviatorBomb
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Bomba
Actions
Set PointSkill = (Target point of ability being cast)
Set UntGroupSkill = (Units within 200.00 of PointSkill matching (((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True))
Custom script: call RemoveLocation (udg_PointSkill)
Unit Group - Pick every unit in UntGroupSkill and do (Actions)
Loop - Actions
Set PointSkill = (Position of (Picked unit))
Unit - Create 1 Dummy for (Owner of (Casting unit)) at PointSkill facing 0.00 degrees
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Unit - Make (Last created unit) Explode on death
Unit - Add Bomba (CODE) to (Last created unit)
Unit - Set level of Bomba (CODE) for (Last created unit) to (Level of Bomba for (Casting unit))
Unit - Order (Last created unit) to Human Mountain King - Storm Bolt (Picked unit)
Custom script: call RemoveLocation (udg_PointSkill)
Custom script: call DestroyGroup (udg_UntGroupSkill)
RootsUltimateAoE
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Oplątające Korzenie
Actions
Set PointSkill = (Target point of ability being cast)
Set UntGroupSkill = (Units within 350.00 of PointSkill matching (((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True))
Custom script: call RemoveLocation (udg_PointSkill)
Unit Group - Pick every unit in UntGroupSkill and do (Actions)
Loop - Actions
Set PointSkill = (Position of (Picked unit))
Unit - Create 1 Dummy for (Owner of (Casting unit)) at PointSkill facing 0.00 degrees
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Unit - Make (Last created unit) Explode on death
Unit - Add Oplatające Korzenie (CODE) to (Last created unit)
Unit - Set level of Oplatające Korzenie (CODE) for (Last created unit) to (Level of Oplątające Korzenie for (Casting unit))
Unit - Order (Last created unit) to Night Elf Keeper Of The Grove - Entangling Roots (Picked unit)
Custom script: call RemoveLocation (udg_PointSkill)
Custom script: call DestroyGroup (udg_UntGroupSkill)
THIS IS WORK:
HolyLightAoE
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Święty Blask
Actions
Set PointSkill = (Target point of ability being cast)
Set UntGroupSkill = (Units within 150.00 of PointSkill matching (((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True))
Custom script: call RemoveLocation (udg_PointSkill)
Unit Group - Pick every unit in UntGroupSkill and do (Actions)
Loop - Actions
Set PointSkill = (Position of (Picked unit))
Unit - Create 1 Dummy 2 for (Owner of (Casting unit)) at PointSkill facing 0.00 degrees
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Unit - Make (Last created unit) Explode on death
Unit - Add Święty Blask (CODE) to (Last created unit)
Unit - Set level of Święty Blask (CODE) for (Last created unit) to (Level of Święty Blask for (Casting unit))
Unit - Order (Last created unit) to Human Paladin - Holy Light (Picked unit)
Custom script: call RemoveLocation (udg_PointSkill)
Custom script: call DestroyGroup (udg_UntGroupSkill)
AND 3 OTHERS:
StrikeAoE
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Uderzenie Gniewu
Actions
Set PointSkill = (Target point of ability being cast)
Set UntGroupSkill = (Units within 200.00 of PointSkill matching (((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True))
Custom script: call RemoveLocation (udg_PointSkill)
Unit Group - Pick every unit in UntGroupSkill and do (Actions)
Loop - Actions
Set PointSkill = (Position of (Picked unit))
Unit - Create 1 Dummy for (Owner of (Casting unit)) at PointSkill facing 0.00 degrees
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Unit - Make (Last created unit) Explode on death
Unit - Add Uderzenie Gniewu (CODE) to (Last created unit)
Unit - Set level of Uderzenie Gniewu (CODE) for (Last created unit) to (Level of Uderzenie Gniewu for (Casting unit))
Unit - Order (Last created unit) to Human Mountain King - Storm Bolt (Picked unit)
Custom script: call RemoveLocation (udg_PointSkill)
Custom script: call DestroyGroup (udg_UntGroupSkill)
AoECripple
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Masowe Okaleczenie
Actions
Set PointSkill = (Target point of ability being cast)
Set UntGroupSkill = (Units within 200.00 of PointSkill matching (((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True))
Custom script: call RemoveLocation (udg_PointSkill)
Unit Group - Pick every unit in UntGroupSkill and do (Actions)
Loop - Actions
Set PointSkill = (Position of (Picked unit))
Unit - Create 1 Dummy for (Owner of (Casting unit)) at PointSkill facing 0.00 degrees
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Unit - Make (Last created unit) Explode on death
Unit - Add Masowe Okaleczenie (CODE) to (Last created unit)
Unit - Set level of Masowe Okaleczenie (CODE) for (Last created unit) to (Level of Masowe Okaleczenie for (Casting unit))
Unit - Order (Last created unit) to Undead Necromancer - Cripple (Picked unit)
Custom script: call RemoveLocation (udg_PointSkill)
Custom script: call DestroyGroup (udg_UntGroupSkill)
AviatorBomb
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Bomba
Actions
Set PointSkill = (Target point of ability being cast)
Set UntGroupSkill = (Units within 200.00 of PointSkill matching (((Matching unit) belongs to an enemy of (Owner of (Casting unit))) Equal to True))
Custom script: call RemoveLocation (udg_PointSkill)
Unit Group - Pick every unit in UntGroupSkill and do (Actions)
Loop - Actions
Set PointSkill = (Position of (Picked unit))
Unit - Create 1 Dummy for (Owner of (Casting unit)) at PointSkill facing 0.00 degrees
Unit - Add a 1.00 second Generic expiration timer to (Last created unit)
Unit - Make (Last created unit) Explode on death
Unit - Add Bomba (CODE) to (Last created unit)
Unit - Set level of Bomba (CODE) for (Last created unit) to (Level of Bomba for (Casting unit))
Unit - Order (Last created unit) to Human Mountain King - Storm Bolt (Picked unit)
Custom script: call RemoveLocation (udg_PointSkill)
Custom script: call DestroyGroup (udg_UntGroupSkill)