I saved most of the map folders I had until 2009. When it gets to 2013 things get murky and I didn't totally save everything, but when I go back far enough I have it all. I remember once in like 2012 a friend messaged me who I played War3 with in maybe '08 or '09 asking if I still had a copy of the island survivor map that we got from joining a game on BNet, and I replied in like 5m like 'ohh yea here ya go' and sent it to him. He was mystified.
But how do I share that kind of stuff? I have the same situation with MDX files. Many of these things are not mine to share, and only work for folks who use return bug patches and stuff. It's like loading up InvX in 2024 for the memes, as if to reminisce and believe that InvX was somehow superior to
@TriggerHappy or
@Tasyen using UI natives to spawn an onscreen bag system.
My rewrite of War3 made in java has to work harder than I expected to play return bug maps. Last time I tried to do it, I literally had to go into the JASS VM code and shut off typechecking in like 5 different places that I had put in to help myself debug, just to ensure that a function that
returns unit
can go on to then execute
return 0
as one of its code statements, and that the zero passes through ignorant of its own type. The initial premise that rewriting the game in Java should allow a future where all maps are supported, even the dead ones, is not yet proven wrong, but.... Why should I do so much work? The old maps... do they really hold up?