- Joined
- Jun 7, 2008
- Messages
- 440
I didnt know if i could ask for two different things ina single post. Sorry for the double post.
I have a few triggers where if the win a duel, the game proceeds. What i need is winning the duel with a certain amount of hitpoints, a certain sound is played depending on the amount of hitpoints remaining. 15% life left one sound is played... or 99% health left another sound is played... Any Help???
I have a few triggers where if the win a duel, the game proceeds. What i need is winning the duel with a certain amount of hitpoints, a certain sound is played depending on the amount of hitpoints remaining. 15% life left one sound is played... or 99% health left another sound is played... Any Help???