• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Animations n' stuff

Status
Not open for further replies.
Level 3
Joined
Mar 23, 2010
Messages
46
I'm creating a TPS(third person shooter) and would like to edit the animations of a marine. I know it's possible, and I need to know how to edit animations or how to create new animations. And for those who think it is impossible to edit an animation ---->

I'm not talking about editing the animation scale, I'm talking about editing the actual movements of the marine(e.g. a marine punching the air as if he is melee-ing another unit) I would like to have the marine fire his gun while running. (animation wise)

It could also be nice if someone already has some awesome animations that he/she already created that could help me. (animations that fit into the category of a TPS!)

Thanks for answering politely!
 

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
Messages
27,255
You need to edit the actual marine model to add new animations. Animations by an extension file is supported but currently impossible to do (no tools exist for this).

The principles are simple.
1. Export model from the data archives.
2. Edit model with model editor (needs third party plug-in).
3. Export model in a format SC2 can use.
4. Import model into your map or a mod that your map uses.

Under no circumstances should you import it into any of the standard mods (the ones SC2 come with) that SC2 uses.
 
Level 3
Joined
Mar 23, 2010
Messages
46
What is the best model editor for this?
Under no circumstances should you import it into any of the standard mods (the ones SC2 come with) that SC2 uses.
I'm guessing I shouldn't do that because it will replace the standard model and I won't be able to play a standard game, right?
 

Dr Super Good

Spell Reviewer
Level 64
Joined
Jan 18, 2005
Messages
27,255
What is the best model editor for this?
I think SC2mapster has some tutorials on the tools needed to model and how to get models in and out of it.

I'm guessing I shouldn't do that because it will replace the standard model and I won't be able to play a standard game, right?
Yeh, it might do anything from break the game (does not start) to getting your account banned. I just give this warning because many foolish people did this in WC3.
 
Level 3
Joined
Mar 23, 2010
Messages
46
Yeh, it might do anything from break the game (does not start) to getting your account banned. I just give this warning because many foolish people did this in WC3.
Hehe, now that you mention WC3, I remember I couldn't play a 4v4 match because one of the random maps Battlenet would chose for that 4v4 playlist was the map I chose to experiment on... Thank god I re-installed WC3! heh...
 
3DS max is the best modelling tool available to date.
There is a 30 day trial so build your animation quickly.
I heard somewhere there was a way to get by the trial locking, but I doubt that'd be legal (cough).

Anyways I think the guys that made that video aren't using the SC2 map editor.
From the looks of things they are editing the models as they see fit, then using something to play the motions of the model in sync (ever played that game where you can move every part of this stick man and then save and change frames, then play it back in real time?)

Good luck.
 
Status
Not open for further replies.
Top