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I has starded to use a new camera system that I got from malu05.
It involves an over-the-shoulder camera system by creating a camera and (using triggers) setting the camera to a unit, etc...
I need a new bullet system now... The bullets system that came with the camera system that I am using is very hard to edit, so I am in search of a new system. I would prefer using the trigger editor for this, but I am also open to using the data editor too. I need the bullet system to be easily edited (variables), a way to zoom in or scope in, multiple players, reload or ammo system?
I will also need a HUD(Heads up display) without using Bossbars. I would like a HUD that has a custom design.
Is there a way to add sheilds to a marine?
Is there a way to edit the marine's animation? I would like to create a new animation for the marine by combining other animations and by using parts of an animation.
I cannot find the warpig, where can I find it?

Hopefully some people have the answers to these questions.
 

Dr Super Good

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I need a new bullet system now... The bullets system that came with the camera system that I am using is very hard to edit, so I am in search of a new system. I would prefer using the trigger editor for this, but I am also open to using the data editor too. I need the bullet system to be easily edited (variables), a way to zoom in or scope in, multiple players, reload or ammo system?
These are many sub systems that would need to be designed and tested separatly and then interface them together. You need to explain how this interacts with players and units better (can a player have more than 1 unit, are there netural units?)

Is there a way to add sheilds to a marine?
There are dozens. You can modify the marine unit data. You can use a behaviour to add shield. You can use an upgrade to add shield. You can use catalog triggers to add shield. This is without even changing the unit.

Is there a way to edit the marine's animation? I would like to create a new animation for the marine by combining other animations and by using parts of an animation.
You will need to talk to modelers about that. It involves exporting the model and eithor creating an animation file for it or making a brand new model based on it with different animation data.

I cannot find the warpig, where can I find it?
Where you found it ingame... Aka it is part of the campaign data. You will have to modify your map dependiencies so as to include the campaign mods.
 
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It involves exporting the model and eithor creating an animation file for it or making a brand new model based on it with different animation data.
You can't create new animation files, currently. So it actually involves exporting the model and textures from sc2, importing into 3D Studio Max (as explained here: http://www.galaxywiki.net/How_to_make_StarCraft_II_Assets ) and either editing the existing animations, or reanimating the unit entirely. There are plenty of tutorials about animation on the internet, but animation combining isn't really feasible and you'll have to do some actual animation, not just combining or editing.
 
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