Animation Transition and Bone Glitch

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Jun 17, 2011
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Hello guys, i have 2 models with little issues:
1.The Nightelf Demonhunter from wow has some weird bug with her attack animations (somebody told me the Transition is too fast).
I linked the files from here cuz a picture itself doesnt realy shows it.


2.A dwarf monk from wow is fine, escept sometimes when the stand animation is played ingame (in model editor its fine) a straight line will appear from the model, as seen in the picture.
upload_2019-2-26_21-46-20.png


I would be very happy to get some help :)
 

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1. You could slow down the animation with Matrix Eater.

2. That means there are vertices on your model that aren't attached to a valid bone and are very likely trying to attach themselves to the same bone in the UI somewhere. It's a fairly common conversion issue.
 
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