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Animation Problem

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Level 8
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Mar 26, 2009
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301
I made a skill based on cluster rockets, added some simple triggers and changed projectile launch coordinates to fit the animation. But there is problem. The spell should work with a "Attack" animation. It works with attack animation at level 1, but after level 1; casting unit applies its "Spell" animation which i can't figure out why? I appreciate any help.
 

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Level 11
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May 31, 2008
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Hmm im not sure why that would happen, but you could always trigger the animation

Unit starts effect of an ability
If ability being cast is cluster rockets
Animation - Set triggering units animation to "spell"
 
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