- Joined
- Sep 28, 2012
- Messages
- 277
I'm trying to make the creep troll use its "Spell -Berserk" animation, but when I try to, half the time it does its "Spell -Ensnare" animation and the other half it fires correctly. Is the game just reading the word "spell" and guessing based on that instead of everything afterward?
I even tried this JASS function:
Animation 9, the ensnare one, works fine, but 10 (which should logically be the Berserk one because it's next in the order) does absolutely nothing. I'm getting really frustrated with how hard it is to make a simple animation display using triggers.
I even tried this JASS function:
Code:
call SetUnitAnimationByIndex( GetEnumUnit(), 9 )
Animation 9, the ensnare one, works fine, but 10 (which should logically be the Berserk one because it's next in the order) does absolutely nothing. I'm getting really frustrated with how hard it is to make a simple animation display using triggers.