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[General] Animated Attachments

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Well, it may not be necessary. Depends on what kind of attachment it is. You can create a dummy unit based on the attachment model, and "attach it to the unit" - you can move the dummy unit periodically. It'll work if the attachment point isn't moving; for example you can use this way for head, chest, origin, overhead attachments.

For weapons, hand, foot attachment you need separated models.
 
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