- Joined
- Aug 14, 2006
- Messages
- 7,602
Hello,
Very simple thing. How to make this battlefield go full of black tile stuff.
Map and code attached. I know I'm pretty close.
Very simple thing. How to make this battlefield go full of black tile stuff.
Map and code attached. I know I'm pretty close.
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Melee Initialization
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Events
- Map initialization
- Conditions
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Actions
- Visibility - Disable fog of war
- Visibility - Disable black mask
- Wait 2.00 seconds
- Set TempReal = 0.00
- Set TempLoc = (Center of Region 000 Copy 5 <gen>)
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For each (Integer A) from 1 to 30, do (Actions)
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Loop - Actions
- Set TempReal = (TempReal + 128.00)
- Set TempReal2 = 0.00
- Set TempLoc2 = (TempLoc offset by TempReal towards 0.00 degrees)
- Environment - Change terrain type at TempLoc2 to Outland - Abyss using variation -1 in an area of size 1 and shape Circle
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For each (Integer B) from 1 to 30, do (Actions)
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Loop - Actions
- Set TempReal2 = (TempReal + 128.00)
- Set TempLoc3 = (TempLoc2 offset by TempReal2 towards 45.00 degrees)
- Environment - Change terrain type at TempLoc3 to Outland - Abyss using variation -1 in an area of size 1 and shape Circle
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Loop - Actions
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Loop - Actions
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Events