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Ancient Sandlord

Submitted by Maximal
This bundle is marked as approved. It works and satisfies the submission rules.
"In the drifting sands of the desert, the ancient evil awakens"

This is my entry for the 32rd Modelling contest.
I poured my heart and soul into this model, I'll appreciate any feedback, so I can perfect it more before the end of the contest. The whole mesh of the model is scratch made (except the face) and it has a full set of custom animations, made by me.

It's meant to be a Ranged Hero, though considering the animations, it may pass as a melee one.

Enjoy the model.

Give credit if used. Do not edit without permission.

v0.1:
  • Uploaded

v0.2:
  • Sped up the Spell anims
  • Reworked Attack animations

v0.3
  • Added the Slow Walk anim (Walk Alternate)
  • Reworked Walk animation
  • Reworked stand animations
  • Remade the broken Ribbons
v0.4
  • Fixed the broken Animated textures
v0.5
  • Fixed the collision boxes
Previews
Contents

Ancient Sandlord (Model)

Reviews
General Frank
An interesting idea and good execution. Works in-game and performs well.
  1. Mythic

    Mythic

    Media Manager

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    The animated texture usage is commendable. The weapon ribbons are a nice touch, and so is the jackal sitting. I like the subtle tail particles in Spell.

    The model's highlight is the death/dissipate animation combo. It's satisfying to watch the model turn to sand.

    Good job!
     
  2. Moonman

    Moonman

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    Oh man great model, this makes me want to play some Tomb Kings on TW-WH2!
     
  3. Null

    Null

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    I'm no expert, but that dog's face could use a better texture, I would also like more attack and animations, this way it will remain interesting in game.
    You can't change this now, but even if your model is super cool and well-made (as it is great job!) it might not get popular due to the lack of scenarios in which it will appear. After a brief research I've found out that only about 60 maps have a theme in which your model could fit.
    I would love to use some skeletal nercromancer on a skeletal hound, but I'll have to add some egiptian theme. You could make a modifyed more neutral model (just saying).
    Great job! 4 stars.
     
    Last edited: Apr 29, 2020
  4. JLeonard

    JLeonard

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    ooooh tomb kings
    this one is cool glad u made this thanks
     
  5. Valexto

    Valexto

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    A very clean model for me, i like it a lot. Can be pretty useful for ancient maps
     
  6. Maximal

    Maximal

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    I could, after the contest ends, right now I wanna focus on perfecting this one, thanks for the feedback.
     
  7. Misha

    Misha

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    hey, this is very cool :3 very thematic and animations are nicely thought out. However.. the anims seem slow, without timing, and could use some speedup at certain points, like the swing, or windup to it. a wind-down is what the slow part of the anim should be. granted war3 is mostly quick attacks, but there is still some speed-up and slowdown that you should try doing
     
  8. Maximal

    Maximal

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    Could you point, what in particular caught your attention?
     
  9. BoatyMcBoatface300

    BoatyMcBoatface300

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    Probably something like this. I think this video can explain it better than I can type here, with graphics and all.

    You could even consider acting out the animations yourself to see how it might look.
    It really helps, even if it might look silly in the process.

    Edit:
    Hope this might help.

    And I really like the death animation. It's something I've been thinking about how to do, but I haven't thought of a way. Until now.
    Very creative on that.
    So good job :D
     
    Last edited: Apr 30, 2020
  10. Misha

    Misha

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    well, the attack anims, but this is a small issue. Also, i see Boaty has linked a very nice explanation
     
  11. John Melvic

    John Melvic

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    Damn, good job making this. Looks like a well-made model in my opinion especially how the effects are special for this.
     
  12. matin45

    matin45

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    Amazing model for me atleast, just I think it should have a walk animation (not run).
     
  13. Wayshan

    Wayshan

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    This is absolutely brilliant! Magnificent animation and brilliant execution texture-wise! Thank you so much for sharing :)
     
  14. Maximal

    Maximal

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    Gonna fully remake the walk animation + add a slow walk for those who want it.
     
  15. deepstrasz

    deepstrasz

    Map Reviewer

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    It has a Walk Alternate animation.
     
  16. Maximal

    Maximal

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    I've added it after his message :D
     
  17. matin45

    matin45

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    So I think there is no reason to don't give you a 5/5. Great job and goodluck in contest.
     
  18. deepstrasz

    deepstrasz

    Map Reviewer

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    @matin45 excuse me :)
     
  19. matin45

    matin45

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    Thats nothing man, these things happen. :peasant-wink: