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Ancient Lands 3 v.09

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This map is protected.
This map is not quite finished,
Max level: 100/275
Over 100 items so far... but only made items up to level 60.

-cam (0-3)
Showing attachments( weapons, back armor, shoulder, head)
If you hold credit for a model, and you are not mention in credits, please let me know!

Added a new exp system, quests, and level caps currently 100, don't worry if you have a higher level it will still load, you just can't gain any more exp until I create balance the game out a bit more.
Also redid the re-pick system.
thnx

Version .07
Changed camera system slightly. Fixed some major bugs. Changed some spells. etc. made the game a bit more playable. Let me know if you like this camera system better.

Version .08
New Areas:
Dungeon + Leveling area
New armors up to level 60 (still working on weapons)
New home system:
Type: "-Set Home" in a city to change your spawning point
New quests
Special thanks to Gamecrafter

-Dumbdumb360

Keywords:
rpg, orpg, ancient lands, dumbdumb36, dumbdumb360
Contents

Ancient Lands 3 v.09 (Map)

Reviews
VGsatomi: Approved. Quality rpg map. Rather time consuming, but very nice features and visuals.

Moderator

M

Moderator

VGsatomi: Approved. Quality rpg map. Rather time consuming, but very nice features and visuals.
 
Level 1
Joined
Jan 27, 2008
Messages
3
What I like is when you got sword / cape it appears on the hero .
Some stuffs I found out that needs fixing.
I click Teleport to city but it activates Stealth(Rogue skill) . Rogue Stealth hotkey is S and "Stop"action hotkey is "S" too so fix it.
 

ssg

ssg

Level 1
Joined
May 7, 2008
Messages
1
Fire Elemental Island

There are some bugged lvl 1 fire elementals in the second island with 110hp
 
Level 7
Joined
Jan 13, 2008
Messages
201
I'm Importing the newest V soon... Unfortunatley, my dad cut my internet so I have to do it through a USB drive. The new one has a few more quests and Items, and a lot of fixed bugs.
I tried making new systems that havn't been used before in Warcraft III but they are off to the side for now, I need to figure out how to solve some bugs. One of them is a global Auctioneer system so you can sell items that your charecture ownes, and yes you can own items in the new one. Over 200 items. Items are only up to level 60 so far. The map is Massive so if you know how to reduce the size message me, or email me ty
 
Level 2
Joined
Sep 14, 2008
Messages
15
Here are a few glitches that I noticed...the description for shadow corruption says it does 70 initial damage and 15 damage every 3 seconds...that isn't correct. It is more like 15 initial and 10 every 3 seconds. The same goes for leveling that skill up(description is not correct). The defender's mana seems to stay at 0 even at the mana fountain. I can't find any documentation as to why the defender's mana keeps going down to zero but I assume it has to do with some trigger or code you set. Oh and I forgot to say that I was playing the .06 version. Yes I do realize this is beta - you've done a great job so far though; just letting you know of the few glitches to help you along.
 
Level 7
Joined
Jan 13, 2008
Messages
201
Here are a few glitches that I noticed...the description for shadow corruption says it does 70 initial damage and 15 damage every 3 seconds...that isn't correct. It is more like 15 initial and 10 every 3 seconds. The same goes for leveling that skill up(description is not correct). The defender's mana seems to stay at 0 even at the mana fountain. I can't find any documentation as to why the defender's mana keeps going down to zero but I assume it has to do with some trigger or code you set. Oh and I forgot to say that I was playing the .06 version. Yes I do realize this is beta - you've done a great job so far though; just letting you know of the few glitches to help you along.

thanks. The defenders mana drops to zero because its more of a rage system. When you attack and or get attacked, you gain mana. Also I do realize that there are alot of spell descriptions that need to be edited. I'm going to redo the spells soon. Thanks :)
 
Level 5
Joined
Feb 9, 2009
Messages
170
I don't think you mentioned what command it is to enable arrow key movement I'd like to know, defenders taunt and stunning blow both have the same hotkey too, druid also only has 1 ability.
 
Level 7
Joined
Jan 13, 2008
Messages
201
I don't think you mentioned what command it is to enable arrow key movement I'd like to know, defenders taunt and stunning blow both have the same hotkey too, druid also only has 1 ability.

Yeah I'll fix those hotkeys. I had to disable arrow key movement because it was lagging up the game. I'm working on a better system though... I hope lol... Press ESC with the druid. And I am also working on more abilities too :)
 
Level 5
Joined
Feb 9, 2009
Messages
170
Xzero on USEast Defender gave the map a 5/5 mainly because its cool overall, here are the bugs I found.

The game seems to error / freeze sometimes.

Druid is glitchy because I had 2 heroes as a druid I could repick and not get the druid removed from the game, i've been seeing this a lot like 3 barbarians too.

Map also freezes constantly for me when people repick and I have to ctrl alt delete and exit wc3.

When you duel the person who duels you is permanently a enemy.. add a re-ally command or something.

Ranged people can hit bosses from outside the gate, make bosses invulnerable until switch is hit.

Dungeon also resets WHENEVER a player enters the dungeon.... I kept getting the instance reset while doing it and we kept dying over n over, mobs also double including bosses sometimes..

Map needs backpack system since items get destroyed, I keep missing items that are lvls higher from me.

Rusty chainmail from troll boss doesn't say it can be used by defender but he can use it.

Have you tested defenders defensive stance? I haven't gotten to testing it bc I haven't found many ranged people.

Make a lock command for the item clearing so u can do it while u fight bosses, I saw one in ST's ORPG b4.

Aquifer quest from one shot freddy doesnt return so does hooded mans quest to kill scorpions. ( sure of this )

Is there a item for the 6th slot or is that reserved for potions?

Could you please tell me what the strange ruin is for it says encrypted with the letter M but I can't find what it means atl east gimme another hint, I think I deserve it finding all these bugs I thought it was the strange object to pass through the waygate but it didn't work.

-battle for the arena doesn't work either, even though it randomly says I defeated arena monsters when I didn't LOL.

Add a pic for the map.

Capes seem to be very rare maybe add a few more or you like it this way? Only one I found besides blue cape is blood wings from the aqua boss and they seem like a very rare drop bc ive only seem em drop once very good cape though love em.

Increase defenders taunt AOE because it doesn't seem to work at a long range, or u like it this way?

Mana potion has a long cooldown but hp potion doesn't have any.....

Vampiric Bow isn't usable by archers even though it says so.

Maybe add a system so healers don't run up to enemies and attack them then get aggro and die like in unnamed orpg.

Add more armor to bosses... the aqua boss has 0 armor lmfao... same with abomination minibosses add more HP to them too maybe.
 
Last edited:
Level 7
Joined
Jan 13, 2008
Messages
201
Xzero on USEast Defender gave the map a 5/5 mainly because its cool overall, here are the bugs I found.

The game seems to error A LOT its near unplayable this happens ALL THE freaking time to other players and myself and my friend tried playing this 8 times and errored each time before lvl 10, druids form list (ESC) only works once.
Druid is glitchy because I had 2 heroes as a druid I could repick and not get the druid removed from the game, i've been seeing this a lot like 3 barbarians too.

Map also freezes constantly for me when people repick and I have to ctrl alt delete and exit wc3.

When you duel the person who duels you is permanently a enemy.. add a re-ally command or something.

Ranged people can hit bosses from outside the gate.

Dungeon also resets WHENEVER a player enters the dungeon.... I kept getting the instance reset while doing it and we kept dying over n over, mobs also double including bosses sometimes..

Map needs backpack system since items get destroyed, I keep missing items that are lvls higher from me.

Rusty chainmail from troll boss doesn't say it can be used by defender but he can use it.

Have you tested defenders defensive stance I tested it and it doesn't seem to work but I may be wrong and not notice it usually defend never works because I've seen it not work in other RPGS and what the maker had to do was replace the spell with a different one I would recommend a high passive chance to block damage completely or something idk it really sucks to have a ability that doesn't work.

Make a lock command for the item clearing so u can do it while u fight bosses, I saw one in ST's ORPG b4.

Aquifer quest from one shot freddy doesnt return so does hooded mans quest to kill scorpions. ( sure of this )

Is there a item for the 6th slot or is that reserved for potions?

Could you please tell me what the strange ruin is for it says encrypted with the letter M but I can't find what it means atl east gimme another hint, I think I deserve it finding all these bugs.

-battle for the arena doesn't work either, even though it randomly says I defeated arena monsters when I didn't LOL.

Add a pic for the map.

hmmm, wow lol... well, for some reason none of these errors occur when I've tested it, but then again, I'm not able to get on battle net because i'll have to reinstall, patch error... lol... There are 4 ruins. D U M B. Place them in the statues in the middle of the map.
[d]
[m]
Once you do this, you will recieve an ultra epic item DUmbdumb360's Wings. the chances for a ruin dropping are .001% or something rediculas like that. You will own if you get the rest lol

I'll try to work on those errors. Idk how to fix the freezing...
 
Level 5
Joined
Feb 9, 2009
Messages
170
Make a savable backpack or inventory though >> So... I can save the ruins T_T pretty dumb to have the runes but not a inventory to hold em so u can keep ur items and not sacrifice 4 slots.

Inner fire also has a 0% label all the time and I don't think it upgrades with levels, need to be buffed too, gives 1 armor forever it seems.

When you kill the boss in the undead 3rd dungeon aka the doomguard he doesn't respawn when u kill the gigantic abomination a 2nd time but the gigantic abom spawns cept he doesn't drop items so its useless to kill him... and the normal zombies have about the same hp as the doomguard boss lol.
 
Level 7
Joined
Jan 13, 2008
Messages
201
Make a savable backpack or inventory though >> So... I can save the ruins T_T

Inner fire also has a 0% label all the time and I don't think it upgrades with levels, need to be buffed too, gives 1 armor forever it seems.

When you kill the boss in the undead 3rd dungeon aka the doomguard he doesn't respawn when u kill the gigantic abomination a 2nd time.

The descriptions still need edited, I'm sure I set the actual armor to increase.
But remember these abilities are temporary until I think of better ones lol. The bag system, I would need an alternate save and load code system. The one I have wouldn't work. so I'll look into it.
 
Level 5
Joined
Feb 9, 2009
Messages
170
Ehhh, I don't get freezing or error much actually, if anyone else does a lot then it may be a problem.
 
Level 5
Joined
Feb 9, 2009
Messages
170
Paladin can use priestly mace but it says he can't.

Damn man it does error a lot usually when players repick and die I might not play that much anymore because I can't even get a game.
 
Level 7
Joined
Jan 13, 2008
Messages
201
Paladin can use priestly mace but it says he can't.

Damn man it does error a lot usually when players repick and die I might not play that much anymore because I can't even get a game.

Yeah... I think I might end up having to redo almost everything in order to stop the bugs. I think whats mainy causing it is Rabid_revive system. Every time a unit dies I think it makes another duplicate unit, which over loads the map
 
Level 5
Joined
Feb 9, 2009
Messages
170
Wow thats really gay you really need a anti-single player kinda defeats the purpose......... you forgot to rename it 1.6b and whats the changelog? Also when are you going to attempt to fix the errors?

Druid doesn't get a item from the first quest.

And consider the command to lock item clearing, please :p

Clerics Afflictions ability description lies it says 75 at lvl 2 and yet it cant kill a 20 hp troll instantly, also at lvl 3 it says 150 and still cant kill a troll with 20 hp only bringing to to 15% life same with future levels!

Lots of typos on items, like the rare Ice Sickle says Rarer.

Make guards / people attack back but not unally you somehow so you can enter towns and not be attacked when u rez?

Is there special leather gear thats good / only for druids?

Did you wan't it so druids don't have any items in bear form? Because its pretty useless to let druids use agility leather armor but not be able to use the gear in catform or bearform im guessing you did so because items would look dumb on a bear.

Could you add atleast 1 more ability to the druids forms as it is pretty boring as a druid? :)

Wtf is with mass "Zues" in the main village they massed up to like 15 of them and won't let any players rezz T_T

Staff @ shop doesn't say druid can use it same with scepter of the sea.

I think gear may affect the druids hp bc my hp keeps fluxuating... but doesn't affect my armor or damage.. thats gay make your characters armor and damage add on to your forms so theres a purpose for leather armor, or allow items idk.

When I transform into a bear when im already a bear I get my hp back.. LMFAO!! Thats uber cheap needs to be fixed next ver.

Yeah all bosses need more armor... most just have 0 I'd give them more hp too as it is easy with multiple people at least the very first bosses.

Haven't really come across many int capes.

DumbDumb360's Wings also don't give 100 armor as it says.

Give classes that arent STR based more str so they can have HP?
 
Last edited:
Level 7
Joined
Jan 13, 2008
Messages
201
Wow thats really gay you really need a anti-single player kinda defeats the purpose......... you forgot to rename it 1.6b and whats the changelog? Also when are you going to attempt to fix the errors?

Druid doesn't get a item from the first quest.

And consider the command to lock item clearing, please :p

Clerics Afflictions ability description lies it says 75 at lvl 2 and yet it cant kill a 20 hp troll instantly, also at lvl 3 it says 150 and still cant kill a troll with 20 hp only bringing to to 15% life same with future levels!

Lots of typos on items, like the rare Ice Sickle says Rarer.

Make guards / people attack back but not unally you somehow so you can enter towns and not be attacked when u rez?

Is there special leather gear thats good / only for druids?

Did you wan't it so druids don't have any items in bear form? Because its pretty useless to let druids use agility leather armor but not be able to use the gear in catform or bearform im guessing you did so because items would look dumb on a bear.

Could you add atleast 1 more ability to the druids forms as it is pretty boring as a druid? :)

Wtf is with mass "Zues" in the main village they massed up to like 15 of them and won't let any players rezz T_T

Staff @ shop doesn't say druid can use it same with scepter of the sea.

I think gear may affect the druids hp bc my hp keeps fluxuating... but doesn't affect my armor or damage.. thats gay make your characters armor and damage add on to your forms so theres a purpose for leather armor, or allow items idk.

When I transform into a bear when im already a bear I get my hp back.. LMFAO!! Thats uber cheap needs to be fixed next ver.

Yeah all bosses need more armor... most just have 0 I'd give them more hp too as it is easy with multiple people at least the first ver bosses.

Haven't really come across many int capes.

DumbDumb360's Wings also don't give 100 armor as it says.

Give classes that arent STR based more str so they can have HP?

I have no clue about the zueses.... lol... but there is a comand to stop the time -stoptimer. Feel free to look into the map its not protected. I will get those errors eventually. I ahve a lot on my plate right now... Multiple RPGs. Taking was actually works in Ancient Lands and putting them into Unholy Tyrant ORPG. But I promise I wont let Ancient Lands just go unfixed. I will get these things accomplished. Its not easy doing all these things on my own lol. Druid armor, yes higher level though level 40ish if I remember correctly.... Mass zues... lol... I didn't even know about that. The only reason it says B is so I could upload it here... idk why...
 
Level 5
Joined
Feb 9, 2009
Messages
170
Switched to playing single-player because of the freezing and I am not using any cheats.

Electric dungeon doesn't reset so u have to RM to reset it >>.

Still wan't the DumbDumb360's wings to give the +100 armor it says :p

Which dungeon is Vengful wrath (Epic helmet on the lvl 200 paladin who has the lvl 50 paladin quest)? I really wanna know :O

Defender still has his stunning blow and taunt and teleport ( just found out that teleport has T too ) all have the same hot key T.

In future versions add a dungeon or something of interest to the area with the lvl 80 mountain giants / 90 orcs as it is pretty boring.

This is a typo on the LaMott Family Blade because it says "Requires Level 8 Legendary Sword of Power" So it requires level 8? How do I obtain this? It also says it gives 450 damage whereas it gives 350 damage. I'm guessing vulcan drops this or you gotta get items and put em in the middle of the resurrection stones circle of power and vulcan is the strongest enemy because of that blade, the other gods don't have any items and are easy but vulcan is impossible and crits for 800 often like a god should, guessing your gonna give all the gods items in future vers like you did in the other ancient lands.

What is "The Object" that the waygate next to the first town tells you that you need it to go inside because I wanna go to the upper part of the map already =/.

Gods have 1 armor? So I can just sunder armor them and they have -71% armor LOL.

When I put all visibility on a public game I saw the source of all the Zuese's they keep spawning and massing and making the game lag in the top part of the map where 2 stormcallers guard him this is probably the source of how they kept killing the players and getting into town somehow, he is also level 1 and where is the entrance to this area?

Only bug thats really major is the druid one where you can change forms and regen your life back, I can kill anything that way and should be fixed in next ver.

Along with map being unprotected and single-player allowed and the freezing of the map makes it literally impossible to play.

Instead of giving mages more STR why not give mages Ranged? Only Warlock I think has ranged and cleric and mage need ranged too so they don't die constantly!

Change healers heal hotkey to something closer instead of L... maybe Q W E R T etc, you should change all spells to Q W E R T.
The druids cat form's ability should be different because 5% evasion is pretty bad (never seen it go off), I would suggest Rake or Claw, either that or increase the evasion % to 30%, what I would love to see is all of druids forms including human have 2 abilities as it is boring with just 1 so I would give cat form Rake or Claw and the evasion since most mage/rogue classes die in one hit, cats have to mellee so they die instantly / can't solo even with that 5% evasion its impossible cats also deal less damage then your human because your humans weapon alone does the same damage as your cat so your human damages more then cat. So a hp buff and damage for cat / rogue (only hp buff for rogue) would be good too, and for druids cat form your health stays the same as it was in previous forms.... so you only go to full hp if u transform into human or bear!

Make the abomination in the undead dungeon summon the last boss doom guard on death every time you fight him, as there is no boss in that dungeon that drops rare loot (the mobs do but this is bosses im talking about) and u can only kill the doom guard once per game cept I still haven't seen items on the doomguard but I killed him 2 times in total of course XD

Chaos blade offhand says rarer but really is green and not blue.

Thorium Armor (Green level 35) doesn't show up on your character.

Electric imps in the electric level 50 dungeon have too much range they all hit u from the walls Oo reduce it to 200 or 100.

Why do the undead abominations use heal on themselves? Give them a better ability and in future versions when out of beta give more mobs / bosses abilities they use besides heal. The orcs have a lot of abilities as I've seen although but don't drop loot yet.

Defenders Defensive stance is completely useless as nothing is Piercing damage type, everything is Hero damage type I tested it on ranged hero mobs and it didn't do anything, except pit lords have piercing. So change archers attack type to piercing and all ranged mobs aka electric imp and orc warlock so this works correctly, Vulcan is also ranged and shoots arrows for some reason when hes a doomguard, isn't piercing though.

Did you intend for the lightning dungeon to not reset?

Orcs don't drop any loot useless to kill em except for exp guessing thats why you said " items have been made up to level 60 " except I don't seen any level 60 items Oo only lvl 50ish items Oo

Orc grunts sunder armor doesn't do shit to you.

Heavy Shield of Power says it requires level 45 but it really requires level 50 or around that.

Silver Plate has that same dark energy going around thing which I've seen a lot.

Did you want the level 60 orcs to have more hp then the lvl 260 Giants (the frozen infernals)? Definitely something wrong about that the mobs before those are lvl 50 and only have 700 hp whereas the orcs have about 3500. The level 80 rock golems also have about 5000 hp (0 armor wtf? they're made out of rock.) whereas the lvl 110 tigers have 600 hp.

Heavy shield of power says Uncommon on it but its blue colored so it should be rare.

Nice arena has 1 mob thats your level, should add a more variety of mobs / items they have though.
 
Last edited:
Level 7
Joined
Jan 13, 2008
Messages
201
Switched to playing single-player because of the freezing and I am not using any cheats.

Which dungeon is Vengful wrath (Epic helmet on the lvl 200 paladin who has the lvl 50 paladin quest)? I really wanna know :O

Defender still has his stunning blow and taunt and teleport ( just found out that teleport has T too ) all have the same hot key T.

In future versions add a dungeon or something of interest to the area with the lvl 80 mountain giants / 90 orcs as it is pretty boring.

This is a typo on the LaMott Family Blade because it says "Requires Level 8 Legendary Sword of Power" So it requires level 8? :p

What is "The Object" that the waygate next to the first town tells you that you need it to go inside because I wanna go to the upper part of the map already =/.

Gods have 1 armor? So I can just sunder armor them and they have -71% armor LOL.

When I put all visibility on a public game I saw the source of all the Zuese's they keep spawning and massing and making the game lag in the top part of the map where 2 stormcallers guard him this is probably the source of how they kept killing the players and getting into town somehow, he is also level 1 and where is the entrance to this area?

Only bug thats really major is the druid one where you can change forms and regen your life back, I can kill anything that way and should be fixed in next ver.

Along with map being unprotected and single-player allowed and the freezing of the map makes it literally impossible to play.

Instead of giving mages more STR why not give mages Ranged? Only Warlock I think has ranged and cleric and mage need ranged too so they don't die constantly!

Change healers heal hotkey to something closer instead of L... maybe Q W E R T etc, you should change all spells to Q W E R T.
The druids cat form's ability should be different because 5% evasion is pretty bad (never seen it go off), I would suggest Rake or Claw, either that or increase the evasion % to 30%, what I would love to see is all of druids forms including human have 2 abilities as it is boring with just 1 so I would give cat form Rake or Claw and the evasion since most mage/rogue classes die in one hit, cats have to mellee so they die instantly / can't solo even with that 5% evasion its impossible cats also deal less damage then your human because your humans weapon alone does the same damage as your cat so your human damages more then cat. So a hp buff and damage for cat / rogue (only hp buff for rogue) would be good too, and for druids cat form your health stays the same as it was in previous forms.... so you only go to full hp if u transform into human or bear!

Make the abomination in the undead dungeon summon the last boss doom guard on death every time you fight him, as there is no boss in that dungeon that drops rare loot (the mobs do but this is bosses im talking about) and u can only kill the doom guard once per game cept I still haven't seen items on the doomguard but I killed him 2 times in total of course XD

Chaos blade offhand says rarer but really is green and not blue.

Thorium Armor (Green level 35) doesn't show up on your character.

Electric imps in the electric level 50 dungeon have too much range they all hit u from the walls Oo reduce it to 200 or 100.

Why do the undead abominations use heal on themselves? Give them a better ability and in future versions when out of beta give more mobs / bosses abilities they use besides heal. The orcs have a lot of abilities as I've seen although but don't drop loot yet.

Defenders Defensive stance is completely useless as nothing is Piercing damage type, everything is Hero damage type I tested it on ranged hero mobs and it didn't do anything, except pit lords have piercing. So change archers attack type to piercing and all ranged mobs aka electric imp and orc warlock so this works correctly.

Did you intend for the lightning dungeon to not reset?

Orcs don't drop any loot useless to kill em except for exp guessing thats why you said " items have been made up to level 60 " except I don't seen any level 60 items Oo only lvl 50ish items Oo

Orc grunts sunder armor doesn't do shit to you.

Heavy Shield of Power says it requires level 45 but it really requires level 50 or around that.

Silver Plate has that same dark energy going around thing which I've seen a lot.

Did you want the level 60 orcs to have more hp then the lvl 260 Giants (the frozen infernals)? Definitely something wrong about that the mobs before those are lvl 50 and only have 700 hp whereas the orcs have about 3500. The level 80 rock golems also have about 5000 hp (0 armor wtf? they're made out of rock.) whereas the lvl 110 tigers have 600 hp.

Heavy shield of power says Uncommon on it but its blue colored so it should be rare.

Nice arena has 1 mob thats your level, should add a more variety of mobs / items they have though.

you want to help me with all that? lol
 
Level 5
Joined
Feb 9, 2009
Messages
170
Some of it, mostly the questions / top parts such as how do I get the Strange Object and does Vulcan drop LaMotts blade. Did you make the last orbs yet too?
 
Last edited:
Level 5
Joined
Feb 9, 2009
Messages
170
Got all the ruins by getting lucky... and AFK farming, sailed to the middle of the map and went in the middle of the statues and nothing happened LOL.
 
Level 28
Joined
Jan 26, 2007
Messages
4,789
I've played with the Barbarian:

It's a decent map, skills aren't attribute-based, but that's no requirement
You've also got to wait a long time before you can upgrade another skill (10 levels if I'm correct).
The items seem to be well-done, no problems there.
The fountains heal pretty slow (probably on purpose)
Typo: The skill "... Roar" (I don't remember completely), had a typo when you learn it (something with "road" instead of "roar").
Game Crash: When I had received the Water elemental Quest ("kill the water element" or something), I wanted to check the quest log - the game instantly crashed then.

It's not a bad map though, but you really need to fix the crash (it was in single player)
 
Level 22
Joined
Nov 14, 2008
Messages
3,256
Well as I tested Warlock I got some stuff.

- Death Coil ability not really remade just copied. Also death coil hotkey and shadow corruption aka shadow strike hotkey are both the same: C

- Change the buff of the shadow corruption from shadow strike to a custom made please

- camera system make wc3 crash if you click on a point on mini map til it crashes.

- void walker cannot be target by death coil (which suuuux) so you cant heal it, maybe your decision but the thing is a undead or?

- dunno if it's a bug but reporting it anyway: when I took the quest kill the satyrs in the first town, I killed em, turned it in and after that the ? wouldnt dissipear from the unit

- is it meant that posiedon should stand in the middle of the town all the time?

- some quests were bugged as the hooded man, couldnt take the scorpion quest but when I died and just passed him I auto got it

- had really nothing to do when I reached lvl 16 had no quests or anything except orc thingy which I couldnt find and the orb thing

the rest were not bad at all, really great thought quests a little easy for my taste, maybe because of the class warlock and it's op voidwalker but :)
 
Level 5
Joined
Feb 9, 2009
Messages
170
Wow, the new versions camera bugs and focuses on other players and spots and you gotta quit to fix it.... this really sucks.

Game also freezes still, clicked on allies and it froze.
 
Level 2
Joined
Jan 19, 2008
Messages
16
Game seems to crash a bit for a number of reasons. I typed -repick and the game fatal'd, twice, but the first game I was able to repick to each class to view the abilities.. I entered the troll dungeon and the game fatal'd. Used Storm Bolt for Archer ((When picking the skill, it says storm bolt and lists the 100/175/225 or something damage, kinda confusing)) and the game fatal'd.

Other than that, it's pretty fun. Although in the Troll Dungeon, where I reached upon writing this and then taking a brake from fataling, I killed the first boss and it said the Boss has dropped loot. Neither of the other two did that, and you find those AFTER the first guy, so...yeah. Also, Druid was able to pick up a wooden bow, for archers only, and cracked staff, which didn't have Druids listed as usable. I understand that the regeneration skill they have is strong, but only one ability?
 
Level 7
Joined
Jan 13, 2008
Messages
201
Game seems to crash a bit for a number of reasons. I typed -repick and the game fatal'd, twice, but the first game I was able to repick to each class to view the abilities.. I entered the troll dungeon and the game fatal'd. Used Storm Bolt for Archer ((When picking the skill, it says storm bolt and lists the 100/175/225 or something damage, kinda confusing)) and the game fatal'd.

Other than that, it's pretty fun. Although in the Troll Dungeon, where I reached upon writing this and then taking a brake from fataling, I killed the first boss and it said the Boss has dropped loot. Neither of the other two did that, and you find those AFTER the first guy, so...yeah. Also, Druid was able to pick up a wooden bow, for archers only, and cracked staff, which didn't have Druids listed as usable. I understand that the regeneration skill they have is strong, but only one ability?

I'm still working on druid abilities. <ESC> for shape-shifting, the druid was added after most of the items where made so I still need to fix some of the bugs. I changed the repick system to a dialogue, to just show the same one as before but apparently it freezes up the game. The hardest part of fixing these bugs is I don't have internet on the computer I'm using to make the maps and I can't test online. On single player the game works almost flawlessly, for me anyways. So its hard to find and fix all the bugs.
 
Level 8
Joined
Apr 26, 2008
Messages
361
Okay I tested your map and found some bugs...

1. Loading screen says that it's ver. 0.7. but actually it's 0.8.
2. Priest in starting cave didn't give me a quest (it has exclumition mark above him so he should give?).

Comments:

There should be more shops in the starting town, there is only 3: alchemist, armor shop (only 2 armors!!! :p) and blacksmith (all weapons req. lvl 25 :p). Also I suggest a normal wc3 camera, there were 2 camera commands (-camera0 and -camera1) but they didn't work (so maybe bug?). But custom spells were nice. :thumbs_up: Rating: 3,5/5
 
Level 7
Joined
Jan 13, 2008
Messages
201
Okay I tested your map and found some bugs...

1. Loading screen says that it's ver. 0.7. but actually it's 0.8.
2. Priest in starting cave didn't give me a quest (it has exclumition mark above him so he should give?).

Comments:

There should be more shops in the starting town, there is only 3: alchemist, armor shop (only 2 armors!!! :p) and blacksmith (all weapons req. lvl 25 :p). Also I suggest a normal wc3 camera, there were 2 camera commands (-camera0 and -camera1) but they didn't work (so maybe bug?). But custom spells were nice. :thumbs_up: Rating: 3,5/5

Yeah the map is far from completion. At one point the priest gave a quest, but I redid it. I'm going to re edit the camera system. (there are 0-2 right now) going to make the camera Pan only when when the rotation is activated.
Yeah I'm still working on creating items, its starting to get repetitive after the first 130... I'm already working on v.08b where there is a custom loading screen (I finally got it figured out how after a few years :D) Every trigger in here is designed by me, except the Save/Load, 1 dungeon, and maybe 1 or 2 others... so they do have some bugs... except my weapon system lol its flawless :p
 
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