Moderator
M
Moderator
VGsatomi: Approved. Quality rpg map. Rather time consuming, but very nice features and visuals.
(3 ratings)
Here are a few glitches that I noticed...the description for shadow corruption says it does 70 initial damage and 15 damage every 3 seconds...that isn't correct. It is more like 15 initial and 10 every 3 seconds. The same goes for leveling that skill up(description is not correct). The defender's mana seems to stay at 0 even at the mana fountain. I can't find any documentation as to why the defender's mana keeps going down to zero but I assume it has to do with some trigger or code you set. Oh and I forgot to say that I was playing the .06 version. Yes I do realize this is beta - you've done a great job so far though; just letting you know of the few glitches to help you along.
I don't think you mentioned what command it is to enable arrow key movement I'd like to know, defenders taunt and stunning blow both have the same hotkey too, druid also only has 1 ability.
Xzero on USEast Defender gave the map a 5/5 mainly because its cool overall, here are the bugs I found.
The game seems to error A LOT its near unplayable this happens ALL THE freaking time to other players and myself and my friend tried playing this 8 times and errored each time before lvl 10, druids form list (ESC) only works once.
Druid is glitchy because I had 2 heroes as a druid I could repick and not get the druid removed from the game, i've been seeing this a lot like 3 barbarians too.
Map also freezes constantly for me when people repick and I have to ctrl alt delete and exit wc3.
When you duel the person who duels you is permanently a enemy.. add a re-ally command or something.
Ranged people can hit bosses from outside the gate.
Dungeon also resets WHENEVER a player enters the dungeon.... I kept getting the instance reset while doing it and we kept dying over n over, mobs also double including bosses sometimes..
Map needs backpack system since items get destroyed, I keep missing items that are lvls higher from me.
Rusty chainmail from troll boss doesn't say it can be used by defender but he can use it.
Have you tested defenders defensive stance I tested it and it doesn't seem to work but I may be wrong and not notice it usually defend never works because I've seen it not work in other RPGS and what the maker had to do was replace the spell with a different one I would recommend a high passive chance to block damage completely or something idk it really sucks to have a ability that doesn't work.
Make a lock command for the item clearing so u can do it while u fight bosses, I saw one in ST's ORPG b4.
Aquifer quest from one shot freddy doesnt return so does hooded mans quest to kill scorpions. ( sure of this )
Is there a item for the 6th slot or is that reserved for potions?
Could you please tell me what the strange ruin is for it says encrypted with the letter M but I can't find what it means atl east gimme another hint, I think I deserve it finding all these bugs.
-battle for the arena doesn't work either, even though it randomly says I defeated arena monsters when I didn't LOL.
Add a pic for the map.
Make a savable backpack or inventory though >> So... I can save the ruins T_T
Inner fire also has a 0% label all the time and I don't think it upgrades with levels, need to be buffed too, gives 1 armor forever it seems.
When you kill the boss in the undead 3rd dungeon aka the doomguard he doesn't respawn when u kill the gigantic abomination a 2nd time.
Well it seems at lvl 1-4 it gives 1 armor only.
Ehhh, I don't get freezing or error much actually, if anyone else does a lot then it may be a problem.
Paladin can use priestly mace but it says he can't.
Paladin can use priestly mace but it says he can't.
Damn man it does error a lot usually when players repick and die I might not play that much anymore because I can't even get a game.
J/w... is there a anti singleplayer?
Wow thats really gay you really need a anti-single player kinda defeats the purpose......... you forgot to rename it 1.6b and whats the changelog? Also when are you going to attempt to fix the errors?
Druid doesn't get a item from the first quest.
And consider the command to lock item clearing, please
Clerics Afflictions ability description lies it says 75 at lvl 2 and yet it cant kill a 20 hp troll instantly, also at lvl 3 it says 150 and still cant kill a troll with 20 hp only bringing to to 15% life same with future levels!
Lots of typos on items, like the rare Ice Sickle says Rarer.
Make guards / people attack back but not unally you somehow so you can enter towns and not be attacked when u rez?
Is there special leather gear thats good / only for druids?
Did you wan't it so druids don't have any items in bear form? Because its pretty useless to let druids use agility leather armor but not be able to use the gear in catform or bearform im guessing you did so because items would look dumb on a bear.
Could you add atleast 1 more ability to the druids forms as it is pretty boring as a druid?
Wtf is with mass "Zues" in the main village they massed up to like 15 of them and won't let any players rezz T_T
Staff @ shop doesn't say druid can use it same with scepter of the sea.
I think gear may affect the druids hp bc my hp keeps fluxuating... but doesn't affect my armor or damage.. thats gay make your characters armor and damage add on to your forms so theres a purpose for leather armor, or allow items idk.
When I transform into a bear when im already a bear I get my hp back.. LMFAO!! Thats uber cheap needs to be fixed next ver.
Yeah all bosses need more armor... most just have 0 I'd give them more hp too as it is easy with multiple people at least the first ver bosses.
Haven't really come across many int capes.
DumbDumb360's Wings also don't give 100 armor as it says.
Give classes that arent STR based more str so they can have HP?
Switched to playing single-player because of the freezing and I am not using any cheats.
Which dungeon is Vengful wrath (Epic helmet on the lvl 200 paladin who has the lvl 50 paladin quest)? I really wanna know :O
Defender still has his stunning blow and taunt and teleport ( just found out that teleport has T too ) all have the same hot key T.
In future versions add a dungeon or something of interest to the area with the lvl 80 mountain giants / 90 orcs as it is pretty boring.
This is a typo on the LaMott Family Blade because it says "Requires Level 8 Legendary Sword of Power" So it requires level 8?
What is "The Object" that the waygate next to the first town tells you that you need it to go inside because I wanna go to the upper part of the map already =/.
Gods have 1 armor? So I can just sunder armor them and they have -71% armor LOL.
When I put all visibility on a public game I saw the source of all the Zuese's they keep spawning and massing and making the game lag in the top part of the map where 2 stormcallers guard him this is probably the source of how they kept killing the players and getting into town somehow, he is also level 1 and where is the entrance to this area?
Only bug thats really major is the druid one where you can change forms and regen your life back, I can kill anything that way and should be fixed in next ver.
Along with map being unprotected and single-player allowed and the freezing of the map makes it literally impossible to play.
Instead of giving mages more STR why not give mages Ranged? Only Warlock I think has ranged and cleric and mage need ranged too so they don't die constantly!
Change healers heal hotkey to something closer instead of L... maybe Q W E R T etc, you should change all spells to Q W E R T.
The druids cat form's ability should be different because 5% evasion is pretty bad (never seen it go off), I would suggest Rake or Claw, either that or increase the evasion % to 30%, what I would love to see is all of druids forms including human have 2 abilities as it is boring with just 1 so I would give cat form Rake or Claw and the evasion since most mage/rogue classes die in one hit, cats have to mellee so they die instantly / can't solo even with that 5% evasion its impossible cats also deal less damage then your human because your humans weapon alone does the same damage as your cat so your human damages more then cat. So a hp buff and damage for cat / rogue (only hp buff for rogue) would be good too, and for druids cat form your health stays the same as it was in previous forms.... so you only go to full hp if u transform into human or bear!
Make the abomination in the undead dungeon summon the last boss doom guard on death every time you fight him, as there is no boss in that dungeon that drops rare loot (the mobs do but this is bosses im talking about) and u can only kill the doom guard once per game cept I still haven't seen items on the doomguard but I killed him 2 times in total of course XD
Chaos blade offhand says rarer but really is green and not blue.
Thorium Armor (Green level 35) doesn't show up on your character.
Electric imps in the electric level 50 dungeon have too much range they all hit u from the walls Oo reduce it to 200 or 100.
Why do the undead abominations use heal on themselves? Give them a better ability and in future versions when out of beta give more mobs / bosses abilities they use besides heal. The orcs have a lot of abilities as I've seen although but don't drop loot yet.
Defenders Defensive stance is completely useless as nothing is Piercing damage type, everything is Hero damage type I tested it on ranged hero mobs and it didn't do anything, except pit lords have piercing. So change archers attack type to piercing and all ranged mobs aka electric imp and orc warlock so this works correctly.
Did you intend for the lightning dungeon to not reset?
Orcs don't drop any loot useless to kill em except for exp guessing thats why you said " items have been made up to level 60 " except I don't seen any level 60 items Oo only lvl 50ish items Oo
Orc grunts sunder armor doesn't do shit to you.
Heavy Shield of Power says it requires level 45 but it really requires level 50 or around that.
Silver Plate has that same dark energy going around thing which I've seen a lot.
Did you want the level 60 orcs to have more hp then the lvl 260 Giants (the frozen infernals)? Definitely something wrong about that the mobs before those are lvl 50 and only have 700 hp whereas the orcs have about 3500. The level 80 rock golems also have about 5000 hp (0 armor wtf? they're made out of rock.) whereas the lvl 110 tigers have 600 hp.
Heavy shield of power says Uncommon on it but its blue colored so it should be rare.
Nice arena has 1 mob thats your level, should add a more variety of mobs / items they have though.
Some of it, mostly the questions / top parts such as how do I get the Strange Object and does Vulcan drop LaMotts blade.
Got all the ruins by getting lucky... and AFK farming, sailed to the middle of the map and went in the middle of the statues and nothing happened LOL.
Wow, the new versions camera bugs and focuses on other players and spots and you gotta quit to fix it.... this really sucks.
Game also freezes still, clicked on allies and it froze.
Game seems to crash a bit for a number of reasons. I typed -repick and the game fatal'd, twice, but the first game I was able to repick to each class to view the abilities.. I entered the troll dungeon and the game fatal'd. Used Storm Bolt for Archer ((When picking the skill, it says storm bolt and lists the 100/175/225 or something damage, kinda confusing)) and the game fatal'd.
Other than that, it's pretty fun. Although in the Troll Dungeon, where I reached upon writing this and then taking a brake from fataling, I killed the first boss and it said the Boss has dropped loot. Neither of the other two did that, and you find those AFTER the first guy, so...yeah. Also, Druid was able to pick up a wooden bow, for archers only, and cracked staff, which didn't have Druids listed as usable. I understand that the regeneration skill they have is strong, but only one ability?
Okay I tested your map and found some bugs...
1. Loading screen says that it's ver. 0.7. but actually it's 0.8.
2. Priest in starting cave didn't give me a quest (it has exclumition mark above him so he should give?).
Comments:
There should be more shops in the starting town, there is only 3: alchemist, armor shop (only 2 armors!!! ) and blacksmith (all weapons req. lvl 25 ). Also I suggest a normal wc3 camera, there were 2 camera commands (-camera0 and -camera1) but they didn't work (so maybe bug?). But custom spells were nice. Rating: 3,5/5
... NEARLY well, i'm going to have to take credit for fixing charge (although i want to fix it more!) and making that dungeon, and now i've seen .08a is out... what are we in for today Dumbdumb360?