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Ammo System

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Sep 17, 2010
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Hello, members of the Hive.

I am in a process of making a fairly simple map with a few twists.

I've never played online, so I don't really know the level of creativity, but here goes:

I want to make a system to use Mana as ammunition/fuel. Ground units will use Mana to attack, and air units will need mana to stay flying (destroyed if mana is depleted).

The problem is I only got the trigger to work when a player issues the attack order... not per shot, but per order. Also I haven't found a trigger to make the system prevent a unit from attacking if mana is zero. (Naturally still no way to kill the airplanes when mana equals zero...)

Thanks in advance.
 
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