- Joined
- Jul 28, 2013
- Messages
- 768
Hello guys,
I migrated my map from 1.26 to 1.30.0.9922 and i've noticed that the ambient sounds no longer work ( Fire, lakesoundloop, watersoundloop etc and basically any 3d sound attached to a region). This isn't a specific problem to my map. Then i noticed that the 1.26 version allows me to choose the the sound provider between dobly sound, miles emulated 3D and creative labs EAX2 while 1.30 is by default FMOD.
Also, is there a problem with the file paths of the game in 1.30? I'm using a custom skin for the RoC version of the Felhound (units\demon\felhound\felstalker.blp) but it didn't load in 1.30.
Thank you.
I migrated my map from 1.26 to 1.30.0.9922 and i've noticed that the ambient sounds no longer work ( Fire, lakesoundloop, watersoundloop etc and basically any 3d sound attached to a region). This isn't a specific problem to my map. Then i noticed that the 1.26 version allows me to choose the the sound provider between dobly sound, miles emulated 3D and creative labs EAX2 while 1.30 is by default FMOD.
Also, is there a problem with the file paths of the game in 1.30? I'm using a custom skin for the RoC version of the Felhound (units\demon\felhound\felstalker.blp) but it didn't load in 1.30.
Thank you.