Amber Shield v1.2

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
AMBER SHIELD
IMPORT GUIDE :
1. Enable "Tick the Automatically create unknown variables ..." located at File>Preference>General
2. Copy the Amber Shield (Main Ability), and Amber Shield (Buff Ability) abilities, as well as Amber Shield (in Buff editor) in the object editor
3. Import Damage Engine and Unit Indexer
4. Copy the AmberShield folder in the trigger editor
5. Make sure Amber Shield buff is properly set inside Amber Shield (Buff Ability)
6. Configure the Config trigger
[EXTRA: Daffa Spell Requirement Table]
SPELL DESCRIPTION :
Construct a shield on the target unit, preventing a total of 100/200/300 damage for the next 20 seconds. If the shield is broken, any excess damage on break is negated. Whenever unit with this shield takes damage, triggers a counter damage equals to 50% of damage dealt. The shield cannot be dispelled, stolen, nor devoured. Re-applying shield refresh the duration and stacks the shield value.
SPELL INFORMATION :
An improvement of Sacred Shield with an additional damage reflection effect, making it have Thorn Aura like characteristic in addition to being a shield.
MEDIA SHOWCASE :
CHANGELOG :
Version 1.2: Now uses buff for showing the main buff
Version 1.1: Damage Repel now calculates from Damage Block based on Rheiko's feedback
Version 1.0: Released


CREDIT :
Contents

Amber Shield v1.2 (Map)

Reviews
Rheiko
A simple shield ability that negates incoming damage and reflects them towards the attacker. With block excess equal to false, I think the amount of damage being reflected should take excess damage into account when the shield broke. Right now, it...

Rheiko

Spell Reviewer
Level 26
Joined
Aug 27, 2013
Messages
4,214
A simple shield ability that negates incoming damage and reflects them towards the attacker.
With block excess equal to false, I think the amount of damage being reflected should take excess damage into account when the shield broke.
Right now, it always returns 50% of the original damage even if the shield doesn't fully block the damage.
Everything else works as intended.

Simple
 
Again an awesome shield ability, love it! But I think you should make it a buff instead because it the shield and it's effect might be gone if hit by an impale ability or using metamorphosis ability.
I can provide this addition down the line, I'll take note for now.

EDIT:
Updated.
 
Last edited:
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