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[General] AI tends to ignore flying units

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Level 19
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Dec 12, 2010
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Whenever a hero morphs into flying unit, neutrals (Player(12)) doesn't care about it unless receives damage. Meanwhile in ground form you can aggro them from their camp within default ~400 AoE. Does anyone know how to fix/wordaround this bug?
Sure, air targets allowed, AI just ignore them until HAVE TO response (on damage)
 
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