- Joined
- Feb 5, 2009
- Messages
- 4,670
Hey, I am experiencing some difficulty eliciting certain behaviours from a custom AI Script for a project I've been working on. Currently, @SgtWinter and I have successfully gotten the AI to function to a certain extent, but at certain points the AI decides to expand constantly while not seeming to recognise new gold mines they have built at as being an expansion (or, at least, something they can mine from). Initially, the AI would mass expand before doing anything, so this is, believe it or not, an improvement.
This behaviour seems to emerge when the AI has one or two gold mines collapse. I have attached the ".wai" file we are using - the project does not use heroes, so these are not of any concern to us. Any help in determining what is causing this problem would be appreciated, especially since custom AI scripts are an area we're not overly familiar with.
This behaviour seems to emerge when the AI has one or two gold mines collapse. I have attached the ".wai" file we are using - the project does not use heroes, so these are not of any concern to us. Any help in determining what is causing this problem would be appreciated, especially since custom AI scripts are an area we're not overly familiar with.