- Joined
- May 8, 2018
- Messages
- 2
So, I'm attempting to make it so that the computer players will chose a hero from a list of four (or more). Surrently, the AI editor only allows the computer a pool of three heroes.
Example: if you open a new map, and open the AI editor, it shows that the computer will only go with the Paladin, Archmage, and/or Mountain King; to me this indicated that the computer will never use a Blood Mage.
Am I incorrect in how I read that? If I am correct, is there a way to list more heroes as an option but still keep all players limited to three built during the game? If I am incorrect, how can I ensure that custom Heroes are an option for the computer?
Example: I made the Elven Ranger campaign hero an option for the computer, listed it as a hero under Gameplay Constants. Will a computer player automatically consider making one or do I have to do anything extra to ensure the computer chooses one of the five Alliance Heroes?
I've searched for similar threads, but nothing came up in my searches. I've also checked some of the popular tutorials, but they don't seem to cover this particular issue.
Thanks!
Example: if you open a new map, and open the AI editor, it shows that the computer will only go with the Paladin, Archmage, and/or Mountain King; to me this indicated that the computer will never use a Blood Mage.
Am I incorrect in how I read that? If I am correct, is there a way to list more heroes as an option but still keep all players limited to three built during the game? If I am incorrect, how can I ensure that custom Heroes are an option for the computer?
Example: I made the Elven Ranger campaign hero an option for the computer, listed it as a hero under Gameplay Constants. Will a computer player automatically consider making one or do I have to do anything extra to ensure the computer chooses one of the five Alliance Heroes?
I've searched for similar threads, but nothing came up in my searches. I've also checked some of the popular tutorials, but they don't seem to cover this particular issue.
Thanks!