Agro range and pulling through trees!

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Simon

S

Simon

Hi! I have two problems with my map. First off, the range on which the creep becomes aggressive and starts attacking is way to long, and I don't know how to fix that. Secondly, (my map is like a labyrinth) other creeps comes running through the trees (player units can't run through) and starts attacking you.

Any help/suggestions is highly appreciated ;)

// Simon
 
Change the creeps' acquisition range (the range they start seeking for enemies), their vision range and their collision (so that they don't run through trees).
 
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