• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

Advanced Recipe System

Status
Not open for further replies.
Level 9
Joined
Apr 23, 2011
Messages
460
I can give you this suggestion. I see this system being either GUI, Jass or vJass, requiring a hashtable and a comparison method for objects, however to make it I would need to know how many supplies you can use max. For example are you only using two components or more than two in some places. If so a system for this can be made, but if you have a static number of ingredients it could potentially shorten the code slightly. If I were to make it for you, it would be in Jass or vJass.
 
Status
Not open for further replies.
Top