• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Advanced Recipe System

Status
Not open for further replies.
Level 9
Joined
Apr 23, 2011
Messages
460
I can give you this suggestion. I see this system being either GUI, Jass or vJass, requiring a hashtable and a comparison method for objects, however to make it I would need to know how many supplies you can use max. For example are you only using two components or more than two in some places. If so a system for this can be made, but if you have a static number of ingredients it could potentially shorten the code slightly. If I were to make it for you, it would be in Jass or vJass.
 
Status
Not open for further replies.
Top