- Joined
- Jun 21, 2007
- Messages
- 505
I have a very large map, but I didn't have enough space so I made units smaller there and all buildings will be units with no pathing, pathing texture and ground shadow.
And I've also got 6 problems:
1) Camera scrolls too fast for that distance of the camera I have set for my map;
2) When ordering multiple units of the same Unit-Type to move somewhere, the distance between them is too far;
3) When issuing an order such as Patrol, Move or Attack Ground, the green arrows appearing at the position of issued order are too big;
4) Rally-Point model is too big;
5) Units of the same Unit-Type stand too far from each other when attacking each other;
6) Units, such as Demolisher (Footman, Knight, Rifleman and everybody), leave "footprints" (spawned effects), that are too big for the map;
Question: how to get rid of those problems?
If no way for that, the map will look awful.
And I've also got 6 problems:
1) Camera scrolls too fast for that distance of the camera I have set for my map;
2) When ordering multiple units of the same Unit-Type to move somewhere, the distance between them is too far;
3) When issuing an order such as Patrol, Move or Attack Ground, the green arrows appearing at the position of issued order are too big;
4) Rally-Point model is too big;
5) Units of the same Unit-Type stand too far from each other when attacking each other;
6) Units, such as Demolisher (Footman, Knight, Rifleman and everybody), leave "footprints" (spawned effects), that are too big for the map;
Question: how to get rid of those problems?
If no way for that, the map will look awful.
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