First post, first problem.
I'm working on a map (surprise, surprise! ^^) with a few spells made by myself. A few days ago I found out about how to set variables local, but I still liked to use GUI instead of JASS. I read a tutorial explaining how to modify the world editor (adding new functions, see here), so I wanted to add a new function setting variables local. But the tutorial does not describe how to create a function not looking like for example "call DestroyEffect()".
So does anybody know how to create a function which says "local [xxx] udg_[xxx]"?
Would also be handy to have a GUI function to set the variable null.
Thanks =)
Triax
I'm working on a map (surprise, surprise! ^^) with a few spells made by myself. A few days ago I found out about how to set variables local, but I still liked to use GUI instead of JASS. I read a tutorial explaining how to modify the world editor (adding new functions, see here), so I wanted to add a new function setting variables local. But the tutorial does not describe how to create a function not looking like for example "call DestroyEffect()".
So does anybody know how to create a function which says "local [xxx] udg_[xxx]"?
Would also be handy to have a GUI function to set the variable null.
Thanks =)
Triax
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