adding a "buff"-effect to an ability

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Level 7
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May 30, 2018
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How can I add a custom buff effect to an ability. For example the cripple ability has this orange-like glow on the enemy when it is affected by it. How can I change the appearance of these effects, so that for example cripple has the dizziness effect of thunder clap (on the enemy).

Thanks
 
Level 1
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May 20, 2019
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Go to the buff/effects tab in Object Editor. Change art - target for the buff that corresponds with the ability.

example.jpg
 
Level 7
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May 30, 2018
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290
So i made a trigger, which works for my cause, but sadly one thing isn't quiet right. I got the new effect working, but the old effect from cripple still appears simultaneously, even though I removed it from all art tabs in the object editor. Do you have a solution for that?
 
So i made a trigger, which works for my cause, but sadly one thing isn't quiet right. I got the new effect working, but the old effect from cripple still appears simultaneously, even though I removed it from all art tabs in the object editor. Do you have a solution for that?

This should do it:

Screenshot
 
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