- Joined
- Jun 5, 2008
- Messages
- 504
Ok Im playing around with actors. Its really pain in the ass since im not sure if im doing it correctly so...
I tried to create actor like this: I add actor to unit (with trigger) -> If unit has behaviour/buff on -> create effect (actor effect, model) -> Animation done, destroy actor.
So is it ok like this? Im wondering does it destroy the actor so I can add more actors later, since I saw no actor removing triggers.