- Joined
- Jun 10, 2008
- Messages
- 1,399
I'm trying to make a turret on a bunker like the shrike turret but a "Perdition Turret" instead, I've managed it with a turret actor, a ModelAddition actor & a SOp actor, but now that i want the turret to attack the flame is made at the attack point of the bunker, not the attached turret.
I'm using an "Action" actor & Launch Assets - Model to display the flame effect, any ideas?
I've tried changing the "Site" params but to no avail.
I'm using an "Action" actor & Launch Assets - Model to display the flame effect, any ideas?
I've tried changing the "Site" params but to no avail.