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It looks good, but the bridge thingie doesen't make any sense. It's a little water next to the bridge, but it doesen't look like it's anything under it. And then a huge pile of rocks on the other side..though it could be the cam's angle who wont let me see it all : p
Theres a hidden one in the World Editor. Is that the one you used kebabmeat?
Heres the path of it: Doodads\LordaeronSummer\Structures\BridgeLog\BridgeLog.mdl
GOOD:
I like this, even though it's just a bridge over a small pond, it has good doodad placement, good tile variation, and the fog goes well with the terrain as well too. :emote_smile:
BAD:
A bridge there in real life is pointless though, when people can just walk on the rocks, but if you added waterfalls by it, it'd make sense.
Otherwise, great job Kebabmeat! 9.0/10.0
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