- Joined
- Feb 9, 2009
- Messages
- 1,800
So I'm using the new special effects modification, but unlike units it has no default height, it drops to the ground like a bag of wet mice.
The way I thought was working came to a complete hault as I started sending the units with the active effects up higher terrain, it would dip! (Dip, meaning it would be lower)
Option 1
Option 2
Help me obi-.. dearest fellow members, you're my only hope!
The way I thought was working came to a complete hault as I started sending the units with the active effects up higher terrain, it would dip! (Dip, meaning it would be lower)
Option 1
-
Special Effect - Set Position - Z of (Last created special effect) to ((Position - Z of DamageEventTarget) + 20.00)
Option 2
-
Special Effect - Set Position - Z of (Last created special effect) to ((Current flying height of DamageEventTarget) + 20.00)
Help me obi-.. dearest fellow members, you're my only hope!