- Joined
- Dec 10, 2008
- Messages
- 59
Hi.
I'm currently working on a (spellbook) skill that gives you a few other skills when you open it.
Ok, the skills inside the spellbook are skills that makes the hero transforms into different "modes" (different heroes with different skills) but ALL of the "modes" share the same amount skill points spent and all levels of the skills of the initial hero will be in relevance to the transformed hero.
Now the question:
How do i store the initial hero, so that when he, in the form of any of the transformed forms, when chose to revert back to the initial form, will share any exp gained when he was in the transformed form and any skill points spent when he was in the transformed form. and wise versa.
I understand that this needs caching, which i'm oblivious too.
Also, if this requires JASS, can you tell me at least what functions to input?
Thanks =D
I'm currently working on a (spellbook) skill that gives you a few other skills when you open it.
Ok, the skills inside the spellbook are skills that makes the hero transforms into different "modes" (different heroes with different skills) but ALL of the "modes" share the same amount skill points spent and all levels of the skills of the initial hero will be in relevance to the transformed hero.
Now the question:
How do i store the initial hero, so that when he, in the form of any of the transformed forms, when chose to revert back to the initial form, will share any exp gained when he was in the transformed form and any skill points spent when he was in the transformed form. and wise versa.
I understand that this needs caching, which i'm oblivious too.
Also, if this requires JASS, can you tell me at least what functions to input?
Thanks =D