- Joined
- Jul 30, 2012
- Messages
- 93
Hi,
i have a problem about hero picks.It's okey as i play in test map.But on garena it doesn't work...
Thank you!
i have a problem about hero picks.It's okey as i play in test map.But on garena it doesn't work...
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Hero Pick
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Events
- Unit - A unit Sells a unit
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Conditions
- ((Sold unit) is A Hero) Equal to True
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Actions
- Set triggering = (Sold unit)
- Set pick = ((Owner of triggering) start location)
- Unit - Move triggering instantly to pick
- Selection - Select triggering for (Owner of triggering)
- Camera - Pan camera for (Owner of triggering) to ((Owner of triggering) start location) over 0.00 seconds
- Set Hero[(Player number of (Owner of triggering))] = triggering
- Set rastgele_used[(Player number of (Owner of triggering))] = True
- Set lastcreated = (Last created multiboard)
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For each (Integer A) from 1 to HeroSayisi, do (Actions)
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Loop - Actions
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
- Player - Make rastgelehero[(Integer A)] Unavailable for training/construction by (Owner of triggering)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- rastgelehero[(Integer A)] Equal to (Unit-type of (Sold unit))
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Then - Actions
- Multiboard - Set the display style for lastcreated item in column 1, row PlayerSatir[(Player number of (Owner of triggering))] to Show text and Show icons
- Multiboard - Set the icon for lastcreated item in column 1, row PlayerSatir[(Player number of (Owner of triggering))] to Ikon[(Integer A)]
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
- Player - Make rastgelehero[(Integer A)] Unavailable for training/construction by (Picked player)
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Loop - Actions
- Set rastgelehero[(Integer A)] = rastgelehero[HeroSayisi]
- Set HeroSayisi = (HeroSayisi - 1)
- Else - Actions
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If - Conditions
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Player Group - Pick every player in (All players) and do (Actions)
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Loop - Actions
- Custom script: call RemoveLocation(udg_pick)
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Events
Thank you!