Abomination.. Wtf?!

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Abomination.. - Alpha problem

So i am working on a abomination skin, please note that this is in a VERY WIP-stage atm and therefore pretty blurry, mono and .. yeah.. mostly terribad :P

Anyways, i alphae'd out parts of the both arms, the weapons and the third arm that's on his shoulder or w/e, but when i look at it in W3V, he looks like this:

339k3tj.jpg


Does anyone have any idea why this occur?
Is there any way to fix this? Because if not, it kinda ruins the idea of the skin :P
 
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You can set it on the entire model. It works for other normally un-alphable models like the Warden, morphed Demon hunter etc.

To alpha out it with triggers:

Create a new trigger in which you create an action, select Animation - Change Unit Vertex Colouring, then set the transparency to 0.1%.


Awesome, thank's to you both!
 
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