- Joined
- Sep 5, 2005
- Messages
- 7
I am trying to make a spell like Inner Fire that makes the target of the spell deal poison damage while the spell lasts.
I tried using Inner Fire as a base spell and removing all armour and damage increases it made.
Then I used a trigger to give the target of the ability another ability that made that unit deal poison damage. And a trigger to remove the other ability when the buff was gone.
All this worked perfectly, my only problem is that of course the poison damage skill shows up on the command card, and I need the room on the command card for other skills.
I have tried to search the forum for hiding skills on the command card, put I couldn't find anything that helped me. I tried to disable the new ability for all players (someone said that this would make it disapear, but that the ability would still work) but this didn't work either.
Does anyone have any ideas for hiding the ability on the command card (without pushing other abilities of the command card)?
Or is there some other way I could do this?
Many Thanks
/Cola
I tried using Inner Fire as a base spell and removing all armour and damage increases it made.
Then I used a trigger to give the target of the ability another ability that made that unit deal poison damage. And a trigger to remove the other ability when the buff was gone.
All this worked perfectly, my only problem is that of course the poison damage skill shows up on the command card, and I need the room on the command card for other skills.
I have tried to search the forum for hiding skills on the command card, put I couldn't find anything that helped me. I tried to disable the new ability for all players (someone said that this would make it disapear, but that the ability would still work) but this didn't work either.
Does anyone have any ideas for hiding the ability on the command card (without pushing other abilities of the command card)?
Or is there some other way I could do this?
Many Thanks
/Cola