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Ok so I am making an ability that shoots things with cluster rockets but for some reason they only damage SOMETIMES.. like every once in 10 tries it damages the enemies.. im not sure why..
It can also have something to do with max damage. Once the spell has dealt enough damage(on all units, so setting max damage to normal damage isn't enough) to reach the max damage value, the spell will stop dealing damage.
Yeah.. i figured it out.. it was none of those.. i set the experation timer of the unit casting it to low so the damage from the ability didnt have time to kick in.. fixed it..
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