I have a custom ability, which worked previously. I don't know how I've broken it.
The ability applies a modified windwalk on target. When cast on friendly units, it works as intended. The Hero's ability goes on cooldown and the receiving unit gets the speed boost. HOWEVER, when I cast it on my own hero, they receive the speed boost and buff, but the ability does not go on cooldown. Casting the ability again triggers the cooldown, but no effects are applied.
Can anyone figure out why this is the case? I am so confused by it.
I've attached the Dummy Ability from the OBject Editor and the relevant trigger. There's also the actual ability (Modified Winwalk) but I am guessing you don't need it - tell me if I'm wrong
Any help much appreciated!
The ability applies a modified windwalk on target. When cast on friendly units, it works as intended. The Hero's ability goes on cooldown and the receiving unit gets the speed boost. HOWEVER, when I cast it on my own hero, they receive the speed boost and buff, but the ability does not go on cooldown. Casting the ability again triggers the cooldown, but no effects are applied.
Can anyone figure out why this is the case? I am so confused by it.
I've attached the Dummy Ability from the OBject Editor and the relevant trigger. There's also the actual ability (Modified Winwalk) but I am guessing you don't need it - tell me if I'm wrong
Any help much appreciated!