- Joined
- May 7, 2008
- Messages
- 346
This sometimes works and sometimes it doesn't, depending on which Hero Casts which type of spell.
The goal of the trigger is to reduce the cooldown on whatever the ability has been cast to current cooldown of the spell -1.5s or -3s.
the 0.00 seconds is there cause if that's not inside the trigger it won't trigger at all :S
The goal of the trigger is to reduce the cooldown on whatever the ability has been cast to current cooldown of the spell -1.5s or -3s.
the 0.00 seconds is there cause if that's not inside the trigger it won't trigger at all :S
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Emerald Staff CD Reduction
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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((Triggering unit) is A Hero) Equal to True
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Or - Any (Conditions) are true
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Conditions
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((Triggering unit) has an item of type |cffff8080Emerald Staff|r) Equal to True
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((Triggering unit) has an item of type |cffff8080Emerald Staff|r (|cff008000Cursed Knight|r)) Equal to True
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Then - Actions
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Wait 0.00 seconds
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Unit - For Unit (Triggering unit), start cooldown of ability (Ability being cast) " over "((Ability Cooldown Remaining of (Triggering unit) for ability (Ability being cast)..) - 1.50) seconds.
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Or - Any (Conditions) are true
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Conditions
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((Triggering unit) has an item of type |cffff8080Emerald Staff|r (|cffd45e19Enhanced|r)) Equal to True
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((Triggering unit) has an item of type |cffff8080Emerald Staff|r (|cffd45e19Enhanced|r / |cff008000Cursed Knight|r)) Equal to True
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Then - Actions
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Wait 0.00 seconds
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Unit - For Unit (Triggering unit), start cooldown of ability (Ability being cast) " over "((Ability Cooldown Remaining of (Triggering unit) for ability (Ability being cast)..) - 3.00) seconds.
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Else - Actions
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