• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

ability arrangement

Status
Not open for further replies.
Level 1
Joined
Jun 17, 2010
Messages
2
1. can anyone tell me how to arrange a custom hero spells in the right menu tabel (along with move, attack, patrol,.. etc.)?
I managed to arrange the hero - hero abilities in order like normal abil 1, normal abil 2, normal abil 3 and the ultimate.

BUT,
since there are 2 free slots in that menu i decided to use 2 another unit abilities.. when i test the map the first 2 unit abilities are the first and the hero abilities on the hero are next to them and the order i wanted is ruined..
the 2 unit abilities should had been between patrol and add hero ability...

2. i made a custom summon ability and i don't know how to change what it writes when the hero learns/uses it to what i changed to that summoned unit.
it says it lasts 60 secs i made it last 180 but it still writes that same amount of damage and i raised the summoned unit damage (the summoned unit has that modified high damage and last 180 secs but that's not what it tells when i learn/use tha ability..

3. importing custom models.. i imported the abysall (created aftyer infernal) from hellfire map, and i plan to use it in inferno spell.. frist i want to know how to make the imported model last to my map from the hellfire's and to make it work.. till now when i was just wanting to put that unit in the map, it couldn't load the model, and so it did to bunny easter blizz made map to the furlbog rabbit type of unit...
i could use some help adding ti the abysall the same abilities the infernal has and to modify the comet coming from the sky into infernal to a blue colour resembling the abysall..

that's kind of all...geez thanks for reading..
 
Level 7
Joined
Jun 14, 2009
Messages
235
I think the 2 middle slots are:

1
X=1
Y=1

and the second one is

X=2
Y=1

I assmue you mean these ones with an X

______
| | | | |
| |X|X| |
| | | | |
 
Last edited:
Level 5
Joined
Apr 6, 2006
Messages
98
2. i made a custom summon ability and i don't know how to change what it writes when the hero learns/uses it to what i changed to that summoned unit.
it says it lasts 60 secs i made it last 180 but it still writes that same amount of damage and i raised the summoned unit damage (the summoned unit has that modified high damage and last 180 secs but that's not what it tells when i learn/use tha ability..

Retype the field at text - tooltip - Learn - Extended to change what you see when you learn the skill

3. importing custom models.. i imported the abysall (created aftyer infernal) from hellfire map, and i plan to use it in inferno spell.. frist i want to know how to make the imported model last to my map from the hellfire's and to make it work.. till now when i was just wanting to put that unit in the map, it couldn't load the model, and so it did to bunny easter blizz made map to the furlbog rabbit type of unit...
i could use some help adding ti the abysall the same abilities the infernal has and to modify the comet coming from the sky into infernal to a blue colour resembling the abysall..

as to why your imports might not work, some imports require custom textures/fields to be changed. Technically when you export a model it should work if you import it back. After importing re-open world editor so you can view the model should it be successfully imported.

The answers in bold, glad to be of assistance
 
Status
Not open for further replies.
Top