In advance, I'd like to apologize if this was not the right subforum to post under, but it seems appropriate because it deals with map protecters (if my assumption is correct).
Here is the scenario:
We're aware of the patch that destroyed a majority of the custom games, for whatever true reason - I don't know and would like to know to clarify why this patch took place for knowledge's sake but not necessary.
One map I enjoyed playing was broken but here's where it gets complicated.
This map is what I can only assume is semi-protected. From my experience of trying to open protected maps - errors occur and editor won't load, simple. Now with THIS map, it loads EVERYTHING perfectly fine - except the triggers. My only assumptions I can come up with is that whatever was used to protect this map makes it more complicated to break open. Another assumption I have comes to mind but it just seems too far-fetched.
I've been digging around on a few forums, but I think this just too specific to come across with ease, unless I'm aware of the keywords for why this occurs (trigger-only-protection, etc).
I was hoping at first just to open the map and have a friend change the triggers to make it current-patch-friendly so we can have some lulzy times. But at this point, I'll just have to guess what triggers were implemented, and try our best to recreate it as close as possible.
If anyone could shed some light on my situation as to why this occurs with this map, I would greatly appreciate it.
Here is the scenario:
We're aware of the patch that destroyed a majority of the custom games, for whatever true reason - I don't know and would like to know to clarify why this patch took place for knowledge's sake but not necessary.
One map I enjoyed playing was broken but here's where it gets complicated.
This map is what I can only assume is semi-protected. From my experience of trying to open protected maps - errors occur and editor won't load, simple. Now with THIS map, it loads EVERYTHING perfectly fine - except the triggers. My only assumptions I can come up with is that whatever was used to protect this map makes it more complicated to break open. Another assumption I have comes to mind but it just seems too far-fetched.
I've been digging around on a few forums, but I think this just too specific to come across with ease, unless I'm aware of the keywords for why this occurs (trigger-only-protection, etc).
I was hoping at first just to open the map and have a friend change the triggers to make it current-patch-friendly so we can have some lulzy times. But at this point, I'll just have to guess what triggers were implemented, and try our best to recreate it as close as possible.
If anyone could shed some light on my situation as to why this occurs with this map, I would greatly appreciate it.