- Joined
- Mar 24, 2010
- Messages
- 950
When trying to refer to the unit that you come within 100 of what is that?
Also this trigger only works for me like 50ish % of the time no idea why.. it should work 100% from the looks of it.
I have everything set right and the regions are a fair size. Why in the world doesnt this work 100% of the time..
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Unit - A unit comes within 100.00 of No unit
Also this trigger only works for me like 50ish % of the time no idea why.. it should work 100% from the looks of it.
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Hero Select
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Events
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Unit - A unit enters Hero 1 <gen>
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Unit - A unit enters Hero 2 <gen>
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Unit - A unit enters Hero 3 <gen>
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Unit - A unit enters Hero 4 <gen>
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Conditions
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(Unit-type of (Triggering unit)) Equal to Wisp Hero Picker
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Actions
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For each (Integer A) from 1 to 4, do (Actions)
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Loop - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Hero_PickRegion[(Integer A)] contains (Triggering unit)) Equal to True
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Then - Actions
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Unit - Remove Hero_Unit[(Integer A)] from the game
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Unit - Create 1 Hero_Pick[(Integer A)] for (Owner of (Triggering unit)) at (Center of Hero_StartArea[(Integer A)]) facing Default building facing degrees
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Else - Actions
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I have everything set right and the regions are a fair size. Why in the world doesnt this work 100% of the time..