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[Trigger] a trigger to know if a model has been loaded ?

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Level 6
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Jan 4, 2014
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Good Day ! is there a way to find if a model has been succesfully loaded ingame.

one solution would be to ask the player to select that unit/building and if the model is not visible he would not be able to select it, so if he select it that makes an event occur (player selects a unit).

but what i'm seeking is an automatic way to do that, note that none visible units/structs can be selected via triggers (add unit to player selection)

so is there a way to find if a model has been loaded ingame (just as the WE showing "model not loaded"
 
Level 6
Joined
Jan 4, 2014
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227
Thanks WaterKnight, will this cause DeSync since the terrain hight value will not be the same for all players ??

Also, by walkable destructible you mean if a unit walks on it, it will get over that object ??
 
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