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[Trigger] a trigger to know if a model has been loaded ?

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Level 6
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Jan 4, 2014
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Good Day ! is there a way to find if a model has been succesfully loaded ingame.

one solution would be to ask the player to select that unit/building and if the model is not visible he would not be able to select it, so if he select it that makes an event occur (player selects a unit).

but what i'm seeking is an automatic way to do that, note that none visible units/structs can be selected via triggers (add unit to player selection)

so is there a way to find if a model has been loaded ingame (just as the WE showing "model not loaded"
 
Level 6
Joined
Jan 4, 2014
Messages
227
Thanks WaterKnight, will this cause DeSync since the terrain hight value will not be the same for all players ??

Also, by walkable destructible you mean if a unit walks on it, it will get over that object ??
 
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