- Joined
- Dec 9, 2005
- Messages
- 523
Ok so I don't know how this came to be.
I played around with the Jaina model and reskinned it etc. Everything is fine. It works, no problem, when suddenly after replacing a few skins (using MDLVIS) suddenly I noticed something stupid. Its hand gets distorted like a piece of shit when it's animated.
I attached this picture so you can see (or laugh at it/me if you wish):
See, when it's unanimated, it's fine. But as soon as an animation plays (stand, move, etc) it gets an elephant hand. ONLY on its left non-staff wielding hand.
Anyone know why? Thanks.
I used: Magos Model Editor for material selection from MPQ and MDLVIS for skinning/mapping.
I played around with the Jaina model and reskinned it etc. Everything is fine. It works, no problem, when suddenly after replacing a few skins (using MDLVIS) suddenly I noticed something stupid. Its hand gets distorted like a piece of shit when it's animated.
I attached this picture so you can see (or laugh at it/me if you wish):
See, when it's unanimated, it's fine. But as soon as an animation plays (stand, move, etc) it gets an elephant hand. ONLY on its left non-staff wielding hand.
Anyone know why? Thanks.
I used: Magos Model Editor for material selection from MPQ and MDLVIS for skinning/mapping.
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