- Joined
- May 10, 2009
- Messages
- 542
I am having trouble unravelling the mystery of how to make a first person camera for multiplayer without making the unit size go to 0%. So, I have a camera dummy and such, but even when I tried using - real values it still puts the dummy behind the unit, when moving it. Can anyone tell me how to do this without vJASS or excessive JASS?