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A noob asking for help and explanations

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Jul 7, 2011
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Hello everyone.

I am here to ask for help and explain for me the motive for the name be material and its logic.

I read some tutorials from @Fingolfin to import files made in Blender to Warcraft 3. I can do, however, the physics of my model is wrong, the units can traverse the wall, and also my model is without textures.
I tried to make the limits (walls) of collision on my model using blocks of collision, but it did not work. In the materials part, which I know is associated with texture, I also failed to make it work.

If @Fingolfin himself can help me and / or other people else I will be happy.

I wish to convert the 3D model I made, to fully function on Warcraft 3 and depending on posting on Hive and having some utility.

Some Images:


What is to be.

Album — Postimage.org
What I got to do.
 
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