- Joined
- Jul 21, 2004
- Messages
- 5
Well It's nothing that important, It's just I've been trying to make an Anceint that is not a building, I did think it would be rather simple since The Anceint's Animation is not even needing alternate, However that's doesn't seem to be the case, The main problem is that it stay rooted (The Rooted Animation at least) Where it stands still and "unroots" to walk then "roots" again, It stay "rooted" throughout attacking.
I've tried a few things to fix this but nothing seems to work, I think they main problem is that this Ancient Is Summoned, Placing it on the map normally would most likely work (I think). Anyway If anyone knows the answer, do tell please, The whole thing is drving me up the wall.
Anyway I would be most greatful(Or somthing like what) For any help given.
Renatirlia.
I've tried a few things to fix this but nothing seems to work, I think they main problem is that this Ancient Is Summoned, Placing it on the map normally would most likely work (I think). Anyway If anyone knows the answer, do tell please, The whole thing is drving me up the wall.
Anyway I would be most greatful(Or somthing like what) For any help given.
Renatirlia.