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Panning to center of region might be a bit crude method, you might want to pan to some offset point of the current camera target, or separate the comparisons and pan to max/min value as necessary. And maybe loop the trigger for all players needed.
Ok, that's something, but what I meant was like in ... Pyramid escpae or other minigames, u know? Each game is restricted in it's own region and you can't move the camera outside the region :?
Does anyone understand what exatly am I asking about... I mean, like make the camera unmovable ... like making it able to move ONLY on a certain region :?
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