- Joined
- Jan 31, 2010
- Messages
- 3,552
Hi there. I need the following triggers to multiform my map on which I am currently working on.
Chapter I: Pillaging Heroes
I need a trigger that would add gold whenever a hero attacks a building that is enemy type. Randomly 1-3 gold is added to attacker per attack. MUI, please. Also, I would like that the gold received would be visible where the attacked unit is.
Chapter II: Fixed kills
In my map, players purple and pink are AI-s. It just gets really annoying whenever one of them ,,steals" a kill. So, I would like a trigger that would give credits to a player who last-hitted instead of AI. This applies only for last 100 damage, so that if player dealt damage till 101 hp, and AI killed it, AI will gain credits. Players usable are Red Blue and Teal team upped with Purple, and Green, Orange and Yellow team upped with Pink.
Chapter III: Blunt Towers
Also, why all my enemy's AI towers and units are automaticaly attacking my low hp hero instead of others? I sense that has something with priority. How to make them ,,stupid" and ,,blunt", meaning they will first try to kill all the creeps, then heroes?
Any helpers will be rewarded reputation point.
I need a trigger that would add gold whenever a hero attacks a building that is enemy type. Randomly 1-3 gold is added to attacker per attack. MUI, please. Also, I would like that the gold received would be visible where the attacked unit is.
Chapter II: Fixed kills
In my map, players purple and pink are AI-s. It just gets really annoying whenever one of them ,,steals" a kill. So, I would like a trigger that would give credits to a player who last-hitted instead of AI. This applies only for last 100 damage, so that if player dealt damage till 101 hp, and AI killed it, AI will gain credits. Players usable are Red Blue and Teal team upped with Purple, and Green, Orange and Yellow team upped with Pink.
Chapter III: Blunt Towers
Also, why all my enemy's AI towers and units are automaticaly attacking my low hp hero instead of others? I sense that has something with priority. How to make them ,,stupid" and ,,blunt", meaning they will first try to kill all the creeps, then heroes?
Any helpers will be rewarded reputation point.
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