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[6v2] Terranism

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Terranism

89285d1284123823-6v2-terranism-terranismblood.png

Developed by Scorp

Introduction
Terranism is a custom map brought to you by Scorp.
Be a human or be a Tyran. The teams are 6v2.
The humans' objective is to build up a base and army and kill the Tyrans.
The Tyrans' objective is to kill all the human players to win the game.
It takes place at the planet Ogria, a green planet filled with jungle.
The map is currently in development stage - the gameplay will be slightly improved.

Current Media
Loadingscreen: Click Here
Signature/Banner: Click Here
Screenshot001.jpgScreenshot002.jpg

Progress
Terrain - 100%
Data - 90%
Triggers - 95%

Human Buildings
Tier one:
Command Center, Supply Depot, Barracks, Fusion Core,
Vespene Factory, Wall, Static Cannon, Radio Tower.

Tier two:
Armory, Upgraded Supply Depot, Health Wall, Reinforced Wall, Missile Turret.

How to play
As human, build a command center to start off with.
Command Centers gives 5 supply and makes you able to construct most of the other structures and can train Harvesters for free. Harvesters take up one supply each. Building supply depots will increase the max supply, that also is used when training other human units. Barracks can train marines to the cost of 50 minerals. Vespene Factories can train Vespene Hunters that is specialized in harvesting vespene gas from the dirt area in upper left corner of the map. Fusion Core is a tech-building that contains upgrades for the human players. Walls has 6 stages and life and armor will be increased each time you upgrade it. Upgraded walls also get increased regeneration rate.
You can build more advanced walls by making researches at the Fusion Core.
Human builders can also construct offensive attack cannons.
The basic attack cannon is called Static Cannon. It can be upgraded to higher stages, just like the walls.
Radio Towers can be build by the humans and has the abillity to detect the location of nearby enemies and reveal cloaked units.
The Tyrans' way to get stronger is their income. Tyran players get 5 minerals every 5 seconds and their income can be increased later on.
Tyrans are able to purchase upgrades, forces and new abillities throught a menu in the left side of the screen. Later in the development there will be more tyrans (10 Tyrans in total) to choose from in the start of the game. Each of the 10 Tyrans will have one unique starting abillity and all of the Tyrans will have different stats and features.
More features and buildings is on the way!

Check it out
You will be able to play the latest published version of the map,
by searching Terranism and Scorp as the author on the EU battle.net.
Just keep in mind, that its an early version of the map and bugs/glitches might be experienced.

Deadline: November 1st

Follow this thread for daily updates!
 

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