So.... I'm not really convinced by this map. The tileset isnt bad, but I dont have the impression that there is a specific theme that it presents.
Reagardin gameplay, the layout is interesting, and I like the "low-gold-expansions". But there are lot of issues with the details that prevent it from being more than "fun against the AI/friends":
1. Creeps: Naga units are simply imbalanced as creeps, as they have way too strong stats/abilities. And I dont even know for sure how the game calculates experience for a lvl 11 creep....
2. Many strong camps with barely any antiair defense.
3. Nonstandard items, also the Kelens Dagger is too strong for that camp imho.
4. Aggro issues at the camps with the heretic.
5. The way gates are unlikely to ever be used, they might as well not be there.
6. No real AoW-creeping opportunities.
So while only 4 is a real bug, due to the number of other issues and the fact that they can be fixed relatively quickly: Map set to Awaiting Update.