• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

3D Sounds (for imported too) - Making them work as WarCraft 3D sounds

Status
Not open for further replies.
Level 14
Joined
Mar 4, 2009
Messages
1,156
How can i make it so that imported sound can work like any other WarCraft 3D sound.

The problem is that when i start some sound i cannot play it again until it is finished

So if i have 3 units i wanna hear 3 units,not like there is just one,and i don't wont solution such as more variables for same type of sound
 
Level 14
Joined
Mar 4, 2009
Messages
1,156
did you use .wav? because only .wav that supports 3D sounds in wc3.
everything is fine with the sound,and its not really matter if its imported or not,i just need someone who can make it so i can start sound with trigger to any point and in any time (even if sound type is already played its needs to be able to be played at some other point,just like any WarCraft 3D sound)

the reason is said "no matter if its imported or not" is because it will be good if someone actually does it with any sound



btw: i really think something like this needs to be solved
 
Status
Not open for further replies.
Top