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31 Units = Severe lag :S

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Jul 14, 2011
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Hi!

In the RPG i'm making I placed 29 Bunnys to test a multishot skill, but when all of them are in the screen it gets lagged a lot... Maybe it's not lag, but the camera doesn't move smoothly. Having the camera locked and smooth factor to 10, the camera movement is affected a lot. Without the camera lock it's a bit smooth, but still lags :S

Unit #30 = The Hero
Unit #31 = An NPC.
 
Level 20
Joined
Jul 14, 2011
Messages
3,213
I placed all the bunnies together as a... bunch :p in a narrow road. When I placed all of them in a wide open space there was no lag. I guess it was something related to that.

BTW; I can't post the map... It's too big already :p
 
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